90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Fixed crash when summoning secondary particles

  • Added Crimson Explosion spell page when Magisterium is loaded
    • When wearing Megumin's Hat from familiar magic it will max out your explosion power at the cost of hunger
  • Added Juice That Makes You Explode
    • Fluid
    • Bucket
    • Bottle
    • Drinking straw integration with MineFactorial
  • Added recipes for:
    • Detonator
    • Siren blocks
  • Added placeholder assets for:
    • Multi shot dispenser
    • Radiation poisoning effect
  • Added debug commands for:
    • Radiation contamination
    • Volumetric explosions
  • Added hazmat armor to the FBombs item group
  • Renamed instant TNT to fuseless TNT
  • Changed high power TNT recipe
  • Fixed datagen for:
    • Hazmat armor
    • Block loot tables
  • Fixed the radiation system
  • Fixed contaminated item pickup effect
  • Fixed multi shot dispenser not being mineable with a pickaxe
  • Fixed multi shot dispenser not triggering with short redstone pulses
  • Added integration with Skycat's Lucky Blocks mod
  • Added dispenser behavior for dynamite
  • Added translation strings for sounds
  • Changed dynamite item tooltip
  • Reordered item group
  • Renamed TNT slabs to Etho slabs
  • Capped adaptive TNT power to 8
  • Fixed item models, rendering, and functionality for:
    • Detonator
    • Siren blocks
  • Removed test block
  • Added damage type
  • Merged item groups
  • Fixed block rendering for:
    • Exposed iron blocks
    • Siren blocks
  • Fixed waterlogged TNT advancement triggering on every block waterlogging
  • Fixed crash on Connector

Project members

Chai

Programmer

Lufurrius

Artist

MilkyFur

Artist

ShiroJR

Programmer

Details

Licensed LGPL-3.0-only
Published 10 days ago
Updated 4 hours ago