- Fixes items that are not using a vanillaItem with a dye component not showing it's texture on 1.21.4
- Updates blockbench-import-library to fix an issue with texture path names
- Adds a
lamp
decoration behaviour for interactive lamps - Adds
interact_execute
alias for thelock
decoration behaviour - Fixes a crash for configs without itemResource/blockResource field
- Updates blockbench-import-library to fix an issue with texture path names
- Adds a
lamp
decoration behaviour for interactive lamps - Adds
interact_execute
alias for thelock
decoration behaviour
Updates bil to fix regression for animated models
Updated blockbench-import-library to fix some bugs with animated decorations
- Fixes a bug when swapping armor/cosmetic in survival mode
- Fixes issues with multiple cosmetics being worn at the same time
- Swapping cosmetics with a stackSize larger than 1 doesnt swap the whole stack anymore (1.21.1)
- Fixes permission levels for command based behaviours
- alternative_block_placement config is now applied to seat rotations for decorations with seats
- Fixes an issue with claim-mods like flan, GOML, etc where players could break decorations made up of an interaction entity
- Auto-generates tintable 1.21.4 item models
- Fixes an issue with cosmetics not being equipped
- Adds
minecraft:equippable
slot support for cosmetics
- Fixes an issue with cosmetics not being equipped
- Sets the width/height of item displays for better culling on clients
- Fixes destroy stages of decorations, the previous fix did not work