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Decoration items now properly drop as item again when broken

  • Removes language generation and fixes a crash without adventure lib installed
  • Fixes placement for ceiling/wall decoration
  • Fixes an issue with the block breaking animation showing a missing model for decorations
  • Fixes placement for ceiling/wall decoration
  • Fixes an issue with the hitbox of decorations without blocks
  • Improves placement for decorations against the sides of other blocks
  • Fixes a potential performance regression
  • Fixes an issue where the minecraft:jukebox_playable component would not be read properly
  • Bugfix for the can_survive block behaviour testing for the wrong block position
  • Bugfix for some components not being applied for clients
  • Improved debug output when components have errors
  • Bugfix for the can_survive block behaviour testing for the wrong block position

1.21.2 release version

  • Fixes a crash with fabric permission api

1.21.2 version

  • Fixes a crash with some decorations
  • Bugfix for the can_survive block-behaviour, testing for the opposite direction
  • Fixes a potential dupe issue
  • Adds shield item-behaviour

New Features 🌟

  • Adds crossbow and bow item-behaviors
  • Adds budding block behavior, similar to budding amethyst blocks
  • Adds trapdoor and door block-behaviors
  • Adds oxidizable block behavior
  • Adds villager_food item behavior
  • Adds support for villager and bee interactions with custom crops
  • Adds translation, scale, and rotation fields to the shooting item-behaviour.
  • The values of the drop_xp block-behaviour can now to associated with a block-state
  • The values of the powersource block-behavior can now to associated with a block-state
  • Improved block-state mapped properties and added support for mappable block model types
  • Added displayName field for translations of item/block/decoration
  • Added villager interaction flag for compostable behavior
  • Uses a custom polymer-blocks module build for additional block model types

Bug Fixes 🐛

  • Fixes issue with seats not ejecting players when decorations are broken
  • Fixes bugs with trim-based armor
  • Fixes typo errors and banner item model issues
  • Bugfix for break markers with decorations
  • Fixes decoration items not showing in dynamic-type showcases
  • Assets are added earlier to the Polymer Resource Pack builder now

Documentation 📖

  • Updated documentation with new examples and details on the latest features

24w40a version

Contains a build of polymer for 20w40a

There is a known issue with datapacks adding to vanilla item tags causing a crash when a player connects

  • Adds drop_xp block behaviour
  • Adds Simplified Placeholder text formatting support for item lore
  • Fix for direction property of seat decoration behaviour
  • Bugfix for stripper behaviour
  • Commands in the execute behaviour now get executed with higher permissions
  • Handles running out of BlockModelTypes more gracefully
  • Fixes particles and sounds for simple decorations when broken by non-player means
  • Simple decorations with the solid property set to false now get flushed away by water as expected
  • Adds a banner_pattern item behaviour for custom banner pattern items

Adds support for custom item-groups.

See the documentation for details


Project members

tomalbrc

Owner

Details

Licensed LGPL-3.0-or-later
Published 7 months ago
Updated 5 days ago