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  • Adds lootTable / loot_table block property to override the default loot table for custom blocks
  • Adds item model generation from textures (docs)

Fixes loading of config files from other mods

Fixes a bug related to item-group configuration parsing

  • Adds support for YAML files (.yml/.yaml)
  • Adds falling_block block-behaviour
  • Adds tnt block-behaviour
  • All fields in item/block/decoration configs can now be either camelCase or snake_case
  • The max fields of the drop_xp behaviour now defaults to 4

Fixes block configs not correctly showing a model in blockResource as item model if no itemResource is present

  • Adjustments to the alternative_cosmetic_placement option for better itemsadder/oraxen compatibility
  • Fixes a bug when swapping cosmetics in survival (again)
  • Adjusts the rotation and position of cosmetics when crouching
  • Hides cosmetics when swimming/crawling
  • Fixes a bug in the lock decoration behaviour
  • Adds an enchantable item-behaviour for 1.21.1 to make up for the lack of a vanilla enchantable component
  • Adds a fishing_rod item-behaviour
  • The bow, crossbow, shield and fishing_rod behaviours can now generate predicate overrides automatically (or item asset model in 1.21.4), see the docs for details
  • Reintroduced a field translations to provide item/block translations inside an item/block/deco config
  • Removes the legacy model field for decorations in 1.21.4, use itemResource instead!
  • Custom blocks now use the map color of the blockBase in the properties of custom blocks
  • Properly implements use animations for some item behaviours like bow
  • Fixes items that are not using a vanillaItem with a dye component not showing it's texture on 1.21.4
  • Updates blockbench-import-library to fix an issue with texture path names
  • Adds a lamp decoration behaviour for interactive lamps
  • Adds interact_execute alias for the lock decoration behaviour
  • Fixes a crash for configs without itemResource/blockResource field
  • Updates blockbench-import-library to fix an issue with texture path names
  • Adds a lamp decoration behaviour for interactive lamps
  • Adds interact_execute alias for the lock decoration behaviour

Updates bil to fix regression for animated models


Project members

tomalbrc

Owner

Details

Licensed LGPL-3.0-or-later
Published 9 months ago
Updated 14 hours ago