90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

filament 0.4-SNAPSHOT+1.21

Changelog

Additions:

  • Adds cosmetic behaviour for items:
    • Cosmetics and armor can be swapped/equipped like any other item
    • Cosmetics on the chest equipment slot get added as virtual item display riding the player
    • Chest cosmetics support animated blockbench models
    • Example cosmetic behaviour for animated chest slot swag:
"cosmetic": {
  "slot": "chest",
  "model": "mynamespace:wings",
  "autoplay": "animation"
}
  • Added sound property to shoot item behaviour when the item is used
  • The trap behaviour now has properties:
    • chance, a percentage as interger between 0 and 100 with a default of 50%
    • requiredEffects, a list of status effects, example:
"trap": {
  "types": ["minecraft:allay"],
  "useDuration": 120,
  "requiredEffects": ["minecraft:weakness"],
  "chance": 75
}
  • Adds /hat command
  • Adds permission checks for commands, for luckperms and friends:
filament.command.dye
filament.command.hat
filament.command.pick

Fixes:

  • Fixes Trap items not working properly
  • Fixes Shooting items incorrectly shooting the whole itemstack
  • projectile property of shoot item behaviour is now used as projectile
  • Other minor data component related fixes

Files

filament-0.4-SNAPSHOT+1.21.jar(484.42 KiB) Primary Download

Project members

tomalbrc

Owner

Details

Licensed LGPL-3.0-or-later
Published 7 months ago
Updated 5 days ago