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Changelog
Additions:
- Adds cosmetic behaviour for items:
- Cosmetics and armor can be swapped/equipped like any other item
- Cosmetics on the chest equipment slot get added as virtual item display riding the player
- Chest cosmetics support animated blockbench models
- Example cosmetic behaviour for animated chest slot swag:
"cosmetic": {
"slot": "chest",
"model": "mynamespace:wings",
"autoplay": "animation"
}
- Added
sound
property toshoot
item behaviour when the item is used - The
trap
behaviour now has properties:chance
, a percentage as interger between 0 and 100 with a default of 50%requiredEffects
, a list of status effects, example:
"trap": {
"types": ["minecraft:allay"],
"useDuration": 120,
"requiredEffects": ["minecraft:weakness"],
"chance": 75
}
- Adds /hat command
- Adds permission checks for commands, for luckperms and friends:
filament.command.dye
filament.command.hat
filament.command.pick
Fixes:
- Fixes Trap items not working properly
- Fixes Shooting items incorrectly shooting the whole itemstack
projectile
property ofshoot
item behaviour is now used as projectile- Other minor data component related fixes
Dependencies
Files
filament-0.4-SNAPSHOT+1.21.jar(484.42 KiB) Primary Download
Details
Licensed LGPL-3.0-or-later
Published 7 months ago
Updated 5 days ago