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Changes

  • Smoke up to 8 items per string.
  • Changed stomping barrel recipe.
  • Allowed melting copper pipes.
  • Fix placing jute fiber allowing the deletion of blocks.

Changes

  • Add rendering for jam in the vat.
  • Fix a dupe.

Changes

  • Vats no longer produce fruity fluid. Instead, you may click on them directly with an empty jar with lid to get jam. Proper rendering for this is TBD.
  • Chimneys are now a completely solid block.
  • Fruity fluid is now called "UNUSED" as it is not used anymore.
  • Increased the default time for non-oven recipes in the oven to 1 in-game hour. This effectively means that it will take extra time to 'burn' bread and meat.
  • Made items that have the 'Oven Baked' trait heat slightly slower in the oven.
  • Updated the jade display for ovens.
  • Recipe changes from the last update didn't get added for some reason, so these are included now. Enjoy.

Changes

  • Fix an issue where bees tended to not despawn.
  • Wrote two chapters for wine-related features in the field guide.
  • Added info for the jarring station to the field guide.
  • Allow crafting the pumping station with all bronze types.
  • Fix some visual possible bugs with the compost tumbler.
  • Added a config option to make the compost tumbler and pumping station trivially powerable via redstone.

Changes

  • Fix an issue where spawning of wild grapes was broken.

Changes

  • Fix bee entities not spawning, reduce bee spawn count
  • Fix stomping barrels not updating while being stomped by a non-player
  • Fix grape seeds being placeable where they can't grow
  • Fix grape string being sometimes able to survive when it shouldn't
  • Don't give a cork back to the player when opening wine
  • Fix one of the slots of the barrel press being unusable
  • Fix wine shelf item appearing huge when dropped
  • Fix grape debug view being visible in jade outside of debug mode

This update brings a way-too-fully-featured winemaking system to firmalife! So big I didn't have time to write field guide docs for it! Enjoy discovering the new world of wine. The long wait for this update also means that it comes with all the other bugfixes and tweaks that I usually release more regularly in a complete package.

Winemaking Overview

  • Added red and white grape plants. They can be found in the wild looking like berry bushes.
  • Grape trellises are formed from grape trellis posts stacked two high. Right click these with jute fiber to string rope between them.
  • Click a jute string that is above a dirt-based block to plant a grape plant.
  • The grape plant will grow over time over the trellis and then that part can be harvested.
  • Grape plants take into account the characteristics of the surrounding environment when made into wine.
  • Grapes can be grown in a greenhouse on trellises.
  • Grapes can be stomped on in a stomping barrel, fermented in a barrel, and pressed in a barrel press.
  • Red grapes = red wine, White grapes = white wine, white grapes + at least one red = Rose, White wine + sugar = dessert wine
  • Wine bottles are made of non-silica glass. Wine glasses are made of silica glass.
  • You need corks. You can also make bottle labels if you wish.
  • Wine begins aging as soon as it is bottled from the barrel press until the cork is popped off with a knife.
  • Wine can be stored on wine shelves.

Beehive Update

  • Allow insert/extract without using the GUI
  • Completely revamped the GUI to look prettier.
  • There are now barrel-like slots in the beehive that can be used to extract honey without leaving the GUI.
  • Improved hopper interactivity of the beehive.
  • Reduced clutter in jade
  • Replaced bee particles with entities

Other Features

  • Added kegs, 2x2x2 barrels that store loads of liquid and items. And also look cool.
  • Allow gui-less insert and extract for beehives
  • Allow extracting logs from bottom ovens
  • Reduced chromite rarity again.

Fixes

  • Fix missing slab/stair/wall tags for rustic and tile blocks, and metal blocks
  • Change bee temperature translation key
  • Require jar with lid for the Vat
  • Run server self tests in dev
  • Fix ovens not being extinguishable

This build fixes a crash bug in the previous build. The previous changelog is reprinted here for your reference.

Changes

  • Allow placing cheese wheels on barrel racks. The cheese model and texture is now smaller to allow this.
  • Updated several food and item textures.
  • Fixed trapdoor loot tables again.
  • Numerous fixes to recipes, including making pasta recipes work.
  • Added some tooltips to Jade and JEI integration for Firmalife pot recipes.
  • Fix pies and pumpkin pies again. You should be getting the pan back now.
  • This update requires the latest TFC Version (v3.2.2)

Changes

  • Allow placing cheese wheels on barrel racks. The cheese model and texture is now smaller to allow this.
  • Updated several food and item textures.
  • Fixed trapdoor loot tables again.
  • Numerous fixes to recipes, including making pasta recipes work.
  • Added some tooltips to Jade and JEI integration for Firmalife pot recipes.
  • Fix pies and pumpkin pies again. You should be getting the pan back now.
  • This update requires the latest TFC Version (v3.2.2)

Changes

  • Updated to latest TFC version (v3.2.0)
  • Added pasta, with egg noodle and rice noodle variants
  • Added tortilla chips and nachos
  • Made chromite rarer
  • Fix pumping station not working over river water.
  • Fix broken localization of firmalife damage sources
  • Fix greenhouse trapdoors not having any drops
  • Fix an issue with stinky soupr more freedom in placing the climate station.

Changes

  • Reintroduced hydroponic planters. They must be connected to sprinkler systems from the bottom.
  • Fixed polished and chiseled sealed bricks not being valid cellar blocks.
  • Fixed an issue where copper and oxidized copper pipes still were able to connect
  • Fixed a tooltip missing a translation key for planters.
  • Fixed maize curing always giving a single maize no matter the input count
  • Updated the cellar and greenhouse finding system to allow players to set a 'expected' type of multiblock for the climate station to find. This means that if you right click with a certain greenhouse block on the climate station, the station will attempt to find a greenhouse of that type without it having to touch one of those blocks itself. This should in theory allow for more freedom in placing the climate station.

Changes

  • Allow making sandwiches from flatbread and slices.
  • Added Japanese and Ukranian
  • Many fixes and updates to language files and the internal migration system for translations.

Changes

  • Make non-fruit jars (honey) not require a lid
  • Make bacon give more protein
  • Update chinese translation
  • Make most firmalife pot recipes require just 100mB of water instead of 1000mB
  • Allow making cured maize with 1-5 grain items instead of just 1
  • Add freshwater recipe for beet sugar

Fixes

  • Fix pumpkin pies always being rotten
  • Fix outdated book entry on sprinklers
  • Fix food shelves drawing more items than actually exist in the item stack
  • Fix drying mats getting stuck when reloading the chunk
  • Fix fruit preserves giving an extra jar when being unsealed

Fixes

  • Added hardtack
  • Fixed the floor sprinkler having a broken model
  • Add some more greenhouse documentation to the book
  • Fix a bad link in the book
  • Fix book entries with food icons rotting

Fixes

  • Fixed greenhouse ports not working
  • Fixed missing particles from floor sprinklers
  • Added some info to the jade tooltip / hoe overlay for what causes sprinklers not to work
  • Add some missing creative mode tab items
  • Fix cutting cheese not swinging the players arm and consuming the action.

Fixes

  • Moved hangers and food shelves to more performant dynamic baked models.
  • Reduced the view range of several block entity renderers.
  • Fix greenhouse door localization

Fixes

  • Fix ingot and sheet textures missing for Firmalife metals.
  • Add vat recipes for TFC fruits.
  • Fix hollow shells deleting blocks they shouldn't when placing.
  • Attempt to fix a crash related to greenhouse blocks.
  • Fix toast with jam recipe not being usable.
  • Update some textures, thanks to Lexal for these

Fixes

  • Temporarily rolled back the sherd changes as they are crashing the mod on load. You can still obtain sherds via crafting.

Changes

  • Added two types of sushi rolls
  • Added sherd drops from breaking jugs and molds
  • Added chiseled and polished sealed bricks
  • Added chocolate chip cookies, sugar cookies, and cookie dough ice cream.
  • Changed strawberry ice cream to just require strawberries and ice cream.
  • Fix a crash when being attacked by bees or an oven.
  • Fix stovetop grills not damaging the player (Closes #153)
  • Fix some desyncs with ovens.

Welcome to the first build of Firmalife for 1.20! As always, the mod continues to be under construction. For 1.20, I've taken the opportunity to make some careful choices about what Firmalife is or isn't. This is a first build for me to work from, and while it has lots of new features in it not seen before in the TFC community, I recognize that it may not feel as big as 1.18 did. As 1.20 matures, more features and fixes will be coming. I've included a tentative roadmap below, so you can see what to be excited for.

Changes

  • Some features have been moved to TFC. The major one is jarring, which I've been very happy to rework and make part of the main mod. Pumpkin chunks have also made their journey to TFC land.
  • The Squirting Moisture Transducer, the (WIP) ice fishing station, and the Iron Composter have made their journey across the rainbow bridge. You will be missed!
  • Added 'panel' variants of greenhouse blocks. These abominations new features will give you more options to make your personal perfect greenhouse. Greenhouse panel roofs double as trapdoors. Panel blocks require special reinforced glass to craft.
  • Greenhouse detection has been updated. You can no longer make walls out of half slabs, and your floors can be any block, but need to be not-air. Good luck figuring this out, I haven't written a book entry for it yet.
  • Added the Compost Tumbler, a mechanical-power-enabled system that allows you to make more compost with several types of inputs previously unavailable.
  • The Stovetop Pot and Stovetop Grill now work much more like the base TFC grills and pots, including having 5 slots!
  • Added a greenhouse irrigation system requiring mechanical power. You now can and must pipe water to your sprinklers with copper pipes. Hanging planters require sprinklers to shoot water up at them!
  • Added greenhouse 'port' blocks, which allow pipes to pass through them.
  • A giant pile of internal changes that took a while but aren't easy to explain. Some of these will improve your FPS.

Roadmap

  • I want to add new foods and meals. I need to fix flatbread sandwiches, and add some new textures made by the community.
  • Hydroponic planters are currently disabled. They will be reworked very soon to require piping.
  • A better smoking system is planned.
  • I plan on making a better edible block system, possibly using plates, including proper rendering for cake, etc.
  • I'd like to add more aesthetic options for cellars.
  • I'd like to update some of our planter types to be more dynamic and visually appealing.

Project members

eerussianguy

Owner

Details

Licensed MIT
Published a year ago
Updated a day ago