FlashFreeze

FlashFreeze

Mod

Preserve unknown blocks, entities and items

Client or server Utility

1,450 downloads
37 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
Filter channels...

Updated to 1.20.1

Fixed incompat with Starlight
Fixed issue with DUMMY block entities

Fixed incompat with C2ME that lead to chunks getting regenerated (magneticflux-)

This is the first version marked as beta! 🎉

  • Updated to 1.19
  • Forge version was dropped due to lack of interest
  • Items and blocks now use Polymer, and they are now textured on the client side!
  • Removed config and alpha warning screen
  • Reduced logspam for block entities and CCA components
  • You can now look up unknown blocks' IDs via /flashfreeze lookup <blockpos>

Add support for disabling the warning screen via Cloth Config.

  • Fake entities now:
    • can only be destroyed by creative players
    • will drop templates if destroyed while shifting
    • have a barrier in the head slot
    • their gear cannot be changed by players
  • All fake items now have CustomModelDatas
  • Fake items now use the unknown item's count
  • CCA component and Forge capability preservation
    • data attached to existing blocks/items/entities by mods is now preserved

Ported to 1.16 Architectury!

  • Fake entities now:
    • can only be destroyed by creative players
    • will drop templates if destroyed while shifting
    • have a barrier in the head slot
    • their gear cannot be changed by players
  • All fake items now have CustomModelDatas
  • Fake items now use the unknown item's count
  • CCA component and Forge capability preservation
    • data attached to existing blocks/items/entities by mods is now preserved

Initial alpha release.


Project members

BasiqueEvangelist

Owner

Jetsparrow

Co-owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 7 months ago