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Lets you create custom cobblestone generators, changing based on flowing fluid and adjacent fluids and blocks.
Uses weighed randomness to let you add variety (such as ores)
Default json
{
"interactions": [
{
"priority": 0,
"flowing": "minecraft:lava",
"adjacent_fluid": "minecraft:water",
"results": [
{
"block": "minecraft:cobblestone",
"weight": 15
},
{
"block": "minecraft:coal_ore",
"weight": 7
},
{
"block": "minecraft:iron_ore",
"weight": 3
},
{
"block": "minecraft:lapis_ore",
"weight": 2
}
]
},
{
"priority": 5,
"flowing": "minecraft:lava",
"adjacent_fluid": "minecraft:water",
"max_y": 0,
"results": [
{
"block": "minecraft:cobbled_deepslate",
"weight": 15
},
{
"block": "minecraft:deepslate_iron_ore",
"weight": 7
},
{
"block": "minecraft:deepslate_gold_ore",
"weight": 3
},
{
"block": "minecraft:deepslate_redstone_ore",
"weight": 5
},
{
"block": "minecraft:deepslate_diamond_ore",
"weight": 1
}
]
},
{
"flowing": "minecraft:lava",
"adjacent_block": "minecraft:blue_ice",
"catalyst": "minecraft:soul_soil",
"results": [
{
"block": "minecraft:basalt",
"weight": 5
},
{
"block": "minecraft:blackstone",
"weight": 4
},
{
"block": "minecraft:gilded_blackstone",
"weight": 1
}
],
"dimensions": {
"blacklist": false,
"dimensions": [
"minecraft:the_nether"
]
}
},
{
"priority": 2,
"flowing": "minecraft:lava",
"adjacent_fluid": "minecraft:water",
"results": [
{
"block": "minecraft:sandstone",
"weight": 1
}
],
"biomes": {
"blacklist": false,
"biomes": [
"minecraft:beach",
"minecraft:snowy_beach",
"minecraft:desert"
]
}
},
{
"flowing": "create:honey",
"adjacent_fluid": "create:chocolate",
"min_temp": 0.5,
"results": [
{
"block": "create:andesite_casing",
"weight": 4
},
{
"block": "create:brass_casing",
"weight": 1
}
],
"silent": true
}
]
}
Links
Details
Licensed CC0-1.0
Published 2 years ago
Updated 2 years ago