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Forestry: Community Edition 1.0.5

Changelog

Forestry 1.0.5

  • Fixed wild beehives not having particle effects
  • Fix biogas engine lava tank accepting any fluid
  • Fix still not working
  • Added forestry_fruits tag to forge:fruits item tag + fruit tags for each fruit added by Forestry:
    • forge:fruits/cherry for Cherry
    • forge:fruits/walnut for Walnut
    • forge:fruits/chestnut for Chestnut
    • forge:fruits/lemon for Lemon, the same tag used by Fruits Delight
    • forge:fruits/plum for Plum
    • forge:fruits/date for Date
    • forge:fruits/papaya for Papaya
  • Replaced ICheckPollinatable and IPollinatable with new IPollenType API.
    • A pollen type allows Forestry bees, butterflies, and Alveary Sieves to handle non-tree pollen types. To use, register a new IPollenType in IForestryPlugin#registerPollen.
  • Fixed bug where "default" variants of Forestry leaves would never be used
  • Fixed bug where fruit ripeness would sometimes not persist
  • ACTUALLY make saplings and other items usable in the composter (#35)
  • Increase energy storage of Bottler, Still, Fermenter by 10x
  • Fixed bug where species would be able to mutate with themselves.
  • Add haploid breeding option
  • Fixed nether biome climates
  • Savannah biomes are now WARM/ARID instead of HOT/ARID, making their climate distinct from the desert biomes.
  • Fix pipette textures
  • Fix bees not planting flowers (#53)
  • Fix bronze crafting recipe only producing 1 ingot instead of 4 (#54)

Dependencies

Files

forestry-1.19.2-1.0.5.jar(6.22 MiB) Primary Download
forestry-1.19.2-1.0.5-api.jar(442.66 KiB) Download
forestry-1.19.2-1.0.5-javadoc.jar(1.13 MiB) Download
forestry-1.19.2-1.0.5-sources.jar(1.61 MiB) Download

Project members

thedarkcolour

Member

Details

Licensed LGPL-3.0-only
Published 3 months ago
Updated 6 days ago