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Forestry 1.0.8 (Breaking change, backup your worlds)

  • Remove bottler recipes from JEI
  • Fix spectacles to show pollinated leaves and wild hives (#14)
  • Fix double flower bee placement (#81)
  • Creative hive frames now show in JEI and have epic rarity
  • Added the Savanna bee line to replace Modest bees in the Savanna biomes, thanks to EnderiumSmith (#76)
  • Finally fixed haploid mode, thanks to EnderiumSmith (#78)
  • Fixed end sky always being obstructed, thanks to EnderiumSmith (#71)
  • Forestry Beeswax can now be used to wax copper blocks, like Vanilla's honeycomb, thanks to EnderiumSmith
  • Set default temperature tolerance of Forest bees to TOLERANCE_DOWN_1 to facilitate breeding with Wintry, thanks to EnderiumSmith
  • Set default humidity tolerance of Meadows bees to TOLERANCE_DOWN_1 to work in the NORMAL / DRY climate, thanks to EnderiumSmith
  • Cultivated line can now also be bred using Valiant, Savanna, and Ended, thanks to EnderiumSmith
  • Added tags for configuring valid spawn blocks for Snowy and Desert hives.
  • Fix zh_cn.json, thanks to Obsoletes
  • Remove milk fluid (#46)

Forestry 1.0.7

  • Sort products displayed in JEI by their chances
  • Fix mating behaviour of unmated queens (ex. from Creative Menu)
  • Fix Apiaries with frames producing more than Alvearies (#79)
  • Fix blocks not dropping their inventories if blown up by Creeper (#52)
  • Fix incorrect implementation of Haploid drone breeding option (#78)
  • Fix creative frames having mixed up tooltips
  • Fixed species mutations and biome-restricted bee mutations
  • Fixed Fertile bee effect (#72)
  • Fixed snowy hives not spawning in Grove biomes
  • Fix fruits not spawning on tree leaves of non-default genome saplings (#82)
  • Fix hives not spawning below y=0 (affects some custom/superflat worlds)

Forestry 1.0.6

  • Fixed wild beehives not being able to spawn in snowy areas (#56)
  • Fix fruit squeezer recipes to use tags + correct mulch rates (#59)
  • Fix Miner's bag not accepting raw ores (#58)
  • Make all biomes in #minecraft:is_nether tag marked as having HELLISH climate (#65)
  • The Phantasmal line (Ended, Spectral, Phantasmal) is now actually nocturnal and only works during the night time (unless given the NEVER_SLEEPS allele).
  • Added Creative Frames for debugging Forestry mutations.
  • Hive frames can now stack up to 64.
  • Biomes in the end (tagged as #minecraft:is_end) will now use COLD / ARID climate.
  • Fix Forester's Manual not working on dedicated server (#57, #60)
  • Fix clientside console spam when opening menus using Database widgets (#74)
  • Fix mutation date formatting to be more human-readable (#69)
  • Add JEI support for bee/tree/butterfly mutations and products

Forestry 1.0.5

  • Fixed wild beehives not having particle effects
  • Fix biogas engine lava tank accepting any fluid
  • Fix still not working
  • Added forestry_fruits tag to forge:fruits item tag + fruit tags for each fruit added by Forestry:
    • forge:fruits/cherry for Cherry
    • forge:fruits/walnut for Walnut
    • forge:fruits/chestnut for Chestnut
    • forge:fruits/lemon for Lemon, the same tag used by Fruits Delight
    • forge:fruits/plum for Plum
    • forge:fruits/date for Date
    • forge:fruits/papaya for Papaya
  • Replaced ICheckPollinatable and IPollinatable with new IPollenType API.
    • A pollen type allows Forestry bees, butterflies, and Alveary Sieves to handle non-tree pollen types. To use, register a new IPollenType in IForestryPlugin#registerPollen.
  • Fixed bug where "default" variants of Forestry leaves would never be used
  • Fixed bug where fruit ripeness would sometimes not persist
  • ACTUALLY make saplings and other items usable in the composter (#35)
  • Increase energy storage of Bottler, Still, Fermenter by 10x
  • Fixed bug where species would be able to mutate with themselves.
  • Add haploid breeding option
  • Fixed nether biome climates
  • Savannah biomes are now WARM/ARID instead of HOT/ARID, making their climate distinct from the desert biomes.
  • Fix pipette textures
  • Fix bees not planting flowers (#53)
  • Fix bronze crafting recipe only producing 1 ingot instead of 4 (#54)

Forestry 1.0.4

  • Added modify genome command. Can be used like /forestry bee modify <chromosome> <allele> <both|dominant|recessive> to modify the genome of the player's currently held genetic item (bees, saplings, butterflies)
  • Fixed loading of Chinese (simplified) language file (#44)
  • Fixed many translation keys in Chinese (simplified) language file (#45)
  • Fixed Apiarist chest menu not displaying queens/princesses/drones in menu (#40)
  • Unused honeycombs are no longer obtainable in survival, from village houses or trades (#42)
  • Fixed fluid attributes and use honey/milk tags where possible
  • Fixed liquid container menu desync (#29, #41)
  • Fixed wild beehives dropping bees without a scoop
  • Fixed legacy farms not planting from slots correctly (#43)

Forestry 1.0.3

  • Fixed saplings not dropping themselves (#36)
  • Fixed villager professions not working (#38)
  • Added new planks textures for all wood types
  • Make saplings and other items usable in the composter (#35)
  • Fix Forest and Tropical wild hive generation (#34, #37)
  • Add TickHelper utility as public API
  • Move factory methods from IBeeSpeciesType to IHiveManager for easier access.

Forestry 1.0.2

  • Fixed Naturalist backpack crash and bugs
  • Fixed incorrect Apiarist backpack recipe
  • Fixed Forestry wood/log naming to be consistent with Vanilla
  • Fixed Analyzer not recognizing the vanilla Jungle Sapling
  • Add missing recipes for Forestry wood/bark blocks
  • Added Arborist backpack
  • Add new textures for Apiary and Bee House
  • Add new textures for Pine and Cherry planks (since they match Bee house and Apiary/Alveary planks)

Forestry 1.0.1

  • Add butterfly mating recipe
  • Fix reobf crash with IFeatureSubtype
  • Fix ore names and deepslate textures

First release for 1.19.2, please report issues on GitHub.


Project members

thedarkcolour

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Details

Licensed LGPL-3.0-only
Published a month ago
Updated 12 days ago