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Forestry 2.4.0
Add Lush bee genus, thanks to EnderiumSmith (#180)
Add new Lush species, which spawns naturally in Lush Caves biomes
Add new Verdant species, which can produce Small Dripleaf blocks
Add new Luxuriant species, which can speed up growth of Glow Berrires and has Fast pollination
Fix Chinese (Simplified) translation, thanks to ChuijkYahus (#178)
Fix Ukrainian translation, thanks to yevgmikh (#181)
Forestry 2.3.3
Actually fix painting variants
Phase out usage of java.awt.Color in common code to avoid potential server crashes with certain providers
Fix fluids preventing blocks from being placed in them (#166)
Fix fluids not rendering their flowing textures properly in the overworld (#167)
Forestry 2.3.2
Fix paintings only being available through commands
Add GeneticsEventJS#defineTaxon method to add custom genera and other taxa through KubeJS
Forestry 2.3.1
Massive texture overhaul and two new paintings, thanks to Spearkiller (#171)
Added Pressure Plates, Buttons, Trapdoors, Signs, Hanging Signs, Boats, and Chest Boats for all wood types
Forestry 2.3.0
Fix saplings with default genomes not generating leaves properly (#144)
Add API for IBeekeepingLogic to change throttle ticks
Fix NBT loading bug in BeekeepingLogic to load queen max health
Make parts of JEI plugin public
Fix IBeeModifier.modifyAging and IIndividualLiving.age
Fix bee territory being too small on East and West (#162)
Remove the Analyzer widgets from Apiary and Alveary
Forestry 2.2.3
Add Cathemeral bee activity type, which is a random activity period of 12000 ticks that varies based on position. Check times using /forestry bee cathemeral
Fix Tolerant Flyer tooltip and Cave Tolerant display in analyzer
Fix bees not working below y=0
Fix Bog Earth crash when set to maturity = 3 using a debug stick
Add worldgen random to IHive#getPosForHive and IHiveGen#getPosForHive
Fix rendering glitch with Forestry doors (#158)
Forestry 2.2.2
Fix accidental drop shadow in Tab 4 of Analyzer for researched mutations with a + sign
Fix product chances not showing in JEI (#152)
Add missing allele translations
Forestry 2.2.1
Fix saplings not being able to grow through leaves
Fix incorrect door recipes overriding Vanilla and only producing 1 door instead of 3 (#154)
Actually fix tree leaves not decaying when harvested in an Arboretum/Tree farm
Forestry 2.2.0
Fix lifespan allele mutations not affecting offspring (#150)
Species types now have display names
Forestry 2.1.4
Fix Gourd and Mushroom farms not taking inputs (#141)
Add the automatic Gourd farm back to Forestry
Fix crash when KubeJS is not present (#149)
Fix tree leaves not decaying when harvested in an Arboretum/Tree farm
Fix /forestry bee modify setting the stack size to zero and always saying "modified genome of bee" instead of "tree" or "butterfly"
Forestry 2.1.3
Fixed crash in large modpacks about ITextureManager not being initialized.
Forestry 2.1.2
Fix crash with Diagonal Fences mod (#145)
Fix integer alleles always being recessive (#146)
Fixed Naturalist chests not closing when KubeJS is installed (#148)
Relax the version requirement on Forge to allow launching Forestry with NeoForge, no guarantees of stability (#147)
Fix Engine chaining not working
Electron tube tooltips are now always shown
Fix several missing chromosome translations that went missing in 2.1.1
Forestry 2.1.1
Fix IIndividualHandlerItem methods returning individuals for empty stacks that were decremented
Added method in IAlleleManager to get IChromosome instances by registry name
Fix butterfly humidity tolerance having the same range as temperature tolerance
Chromosomes now have translation keys and display names
Fixed saplings not growing (#142)
Allow overriding Hive generation chances in IForestryPlugin and KubeJS
Add partial KubeJS support for bees, documentation coming soon on ReadTheDocs
Forestry 2.1.0
Fixed typo that cut off black order on the right side of the Portable Analyzer GUI
Add IActivityType bee chromosome for more complex sleep patterns (#97)
Add missing recipes for Stripped Wood, Fireproof Wood, and Fireproof Stripped Wood
Forestry 1.0.16
Fix crash with multiblocks (#139)
Forestry 2.0.4
Fixed locked slots not displaying properly in the Escritoire
Fixed incorrect species count in Naturalist chest (#136)
Fix serverside crash with Merry bees (#137)
Fix missing textures for Snowing effect particles (#120)
Fix Escritoire bounding box having a solid top (#119)
Forestry 1.0.15
Fix inconsistent ordering of life stages in API
Fix Snowing effect particles and server crash
Forestry 2.0.3
Fixed AbstractMethodError with farm and alveary (#131, #132)
Forestry 2.0.2
Fixed error when joining server (#130)
Forestry 2.0.1
Fixed crash with Alveary controller (#129)