- Fix neoforge server side crash caused by config screen registration
Dedicated neoforge version this time! (No more sinytra required, supports config menu)
Unfortunately not many new features this time, I've been a bit busy. The 1.20.1 version might be somewhat late as I have to get the multiloader setup working
- Add black-backed gull variant
- Add sparrow idle animations
- Add new penguin swimming bubbles
- Add dynamic flapping animation to ravens
- Decrease sparrow model size
- Update hawk wing model
- Reduce default bird call distances
- Migrate to SmartBrainLib
IMPORTANT!!!
To fix the issue of not being able to move in water, you will need to download sinytra1343.
- Fix packet decoding crash
IMPORTANT!!!
To fix the issue of not being able to move in water, you will need to download sinytra1343.
- Add Crows
- Add Penguin sliding transition animations
- Add volume slider for all bird sounds
- Improve flying animations for every bird
- Gulls now have dynamic flapping animations based on their movement
- Fix Hawkeye advancement not working
- Ducks now only spawn in water
- Birds now stand on fences and walls without being raised half a block
- Birds will no longer spawn under a non-leaf block
- Birds now try to path in a straighter line when flying
- Fix birds not picking up item even when it trusts the player near it
- Fix conflict with Passable Foliage
- Change trusting particles to avoid confusion
IMPORTANT!!!
To fix the issue of not being able to move in water, you will need to download sinytra1343.
Backport of v1.0.0-beta.7+1.21.1 to 1.20.1
- Fix baby penguin animations not playing
- Add custom baby chicken model
- Move non-ambient birds to their own spawn group
- Add custom chicken variants
- Bird spawning now looks at biome tags
- Add Fish of Thieves compat
- Bird spawning locations are now more consistent
- Fix crash on neoforged related to registry syncing
- Add Chinese translation
- Fix config not being generated on the server
Backport of v1.0.0-beta.6+1.21.1 to 1.20.1
- Fix ambient birds not spawning and despawning correctly
- Add registry based variants
- Add brown duck variant
- Fix config not saving correctly
- Add custom spawn group for ambient birds (should increase the amount that spawn)
- Tweak hawk spawning frequency
- Tweak flying speed of certain birds
Backport of v1.0.0-beta.4+1.21.1 to 1.20.1
- Update Penguin texture, model and animations
- Improve Penguin AI
- Add Hawk (red-tailed hawk)
- Make entity avoidance data driven
- Tweak some spawning values
- Reduce performance impact from bird pathfinding
- Fix pigeons and sparrows spawning underground
- Backport of v1.0.0-beta.3+1.21.1 to 1.20.1