Changelog
1.5.0
#New animals
Bunting
Monal
TanagerFinch
Vampire Crab
Tarantula
Capercaillie
Tiger Barb
Pheasant
Arapaima
Piranha
#New features Fish can now breed! have 2 fish close to each other and feed one of them their food item, and they will spawn some roe that will hatch
Fish can be fed by either hand feeding, or throwing the appropriate food in water. Feeding also restores their health
Doves have a new model and 9 new variants/species represented
#Other new things Birds have a 5% chance of spawning as a baby
Some birds will defend nearby offspring and eggs if an animal gets too close
Female birds stay close to the eggs they laid.
Thanks to discord user mash1133, the mod has a Japanese translation up to 1.4.0 content
the mod will yell at you with a more helpful message if you don't install geckolib
Many fish run away from you now
Some birds have flock behavior now
Tropical fish like blue tang now drop the tropical fish item, giving them some use in survival mode
raw bird meat is now classified as meat in Minecraft, meaning that wolves can now eat these meats
Lovebirds do not take damage from cacti (alluding to the fact that they nest in them)
Some basic advancements related to the mod are added
Bug fixes Fixed guppies not naturally spawning
Fixed issue where you can’t turn off spawning of certain animals in the config
Tweaked defending baby AI
Sparrows now have biome-dependent variants
fixed graphical glitch on dottyback where one side of the tail doesn’t render
grounded birds like ducks fall slower, like chickens
Crabs have genders
fixed low saturation values for cooked food
fixed baby skuas having glitchy flying texture
fixed tamed birds sleeping while following
Readjusted a lot of hit boxes
fixed roller flying texture being glitchy
lapwing ambient sound volume lowered