Gearifiers

Gearifiers

Mod

RPG Affixes for all your gear! Find gear with modifiers like Sharp, protective, legendary, useless, and many more. Re-roll modifiers in an altar to try and find ones you like!

Client and server AdventureEquipmentGame Mechanics

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  • Fix missing lang keys
  • Implemented new Fzzy Config confug system.
    • The old .json configs will still exist in the folder, but will not do anyhting
    • YOU WILL HAVE TO UPDATE THE NEW CONFIG WITH ANY SETTINGS YOU CHANGED IN THE OLD ONES
  • Seals now respect the config blacklist, sending a chat message when a player tries to use one on a blacklisted item.
  • Major rebalance of a lot of modifiers. Attack speed, damage, and armor in particular.
  • Added usage limit to legendary seals, configurable via maxLegendarySealUses
  • the /gearifiers add and similar commands can now add any equipment modifier, not just from Gearifiers itself.
  • Depend on new, fixed up GC and FC attribute implementations
  • Fix Seal of Wiping to actually remove (and fully remove) a negative modifier

Versions below 1.20 are no longer actively supported.

  • Fixed hint item not properly showing in the reroll screen.
  • Fixed item cost not decrementing properly.
  • Fixed dupe bug.
  • Updated config enabled list.

Versions below 1.20 are no longer actively updated.

  • Added new modifiers for bow damage and other bow effects.
  • Added Vampiric modifier for all weapons
  • Fixed modifiers on Trinkets rerolling repeatedly on player death.
  • Fixed shift clicking not working in certain handlers.
  • Fixed entities that picked up equipment adding new modifier rolls on death.
  • Added config blackListedScreenHandlers for blacklisting certain screehandlers. If a screenhandler is added to the blacklist, an item crafted with that handler won't roll modifiers onCraft.
  • Added variable paymentItemCountIncreasePerLevel for increasing the number of payment items per level. A number less than 1.0 (0.5, for example) will increase the cost by 1 for every 1/x levels. With 0.5, for example, the item cost will increase by 1 every 2 rerolls.
  • Port to 1.20/1.20.1
  • Fix issue with the config where internal values were being added to the JSON accidentally.
  • Made the default payment system even more robust
  • Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
  • port to 1.19.4
  • Fix issue with the config where internal values were being added to the JSON accidentally.
  • Made the default payment system even more robust
  • Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.
  • Fix issue with the config where internal values were being added to the JSON accidentally.
  • Made the default payment system even more robust
  • Removed the built in payment json. It was causing more confusion and trouble than it was worth. All items will be a diamond, even vanilla wooden swords, unless changed in configs or with a reroll cost file.

Example Image of the new Seals

  • Added Seals! (And other items!). Seals are single-use magical stones that add, remove, or change modifiers in various ways. Some examples:

    • Seal of Cleansing removes all modifiers from an item.
    • Seal of Awakening adds a weighted random beneficial modifier.
    • Seal of Transferal strips the modifiers from one item, allowing you to transfer them to another.
  • Fix changes to defaultRerollPaymentItem not showing up with EMI, REI, etc.

  • Fix Manic stacking potentially infinitely.

  • Fix Unholy modifier lang

  • Depend on new fzzy-core and gear-core

  • Update impl to match to new fzzy-core and gear-core modifier system
  • Tweak some modifier weights
  • Updated chances config to make the manic status proc a bit more rare
  • Fixed manic applying haste to the target not the attacker, and manic now grants stacking levels of haste as it procs, as was intended.
  • The reroll altar screen now gives better explanation if a player can't complete a recipe, including noting a blacklist.
  • Update dependency requirements to the latest version of Gear Core to ensure a bugfix there is carried through.
  • Fixed issue where durability of certain items could spawn as a negative number due to durability affixes.
  • Fixed issue where recrafting certain items would stack modifiers.
  • Fixed reroll altar not properly taking player XP
  • Added a series of testing commands that can add, remove, and reroll modifiers.
  • Fixed IllegalArguemnetException caused by accidentally empty tags for the Metallic and Enriched modifiers
  • Added chances_v0 config for setting chances of certain modifiers activating.

Project members

fzzyhmstrs

Owner

Details

Licensed MIT
Published 2 years ago
Updated 7 months ago