Change of plan: staying on 1.20.1 for longer, and also now I'm sad I already did the 2.0 version jump cause it would have been better for this, cause we got a whole new mechanic and 3 new items
ADDED: Diamond Sniper now crits (x1.5 damage) if the bullet hits above eye level (if you press F3+B to see hitboxes it also shows you the eye level)
ADDED: Deadeye enchantment, only for snipers, increase crit damage multiplier
ADDED: Blaze Gun, a new pistol that turns any fired Iron Bullet into a Blaze Bullet for free!
ADDED: Explosive Bullet, deals damage in an area (even if you don't hit anything, and also it includes you)
ADDED: Amethyst Bullet, pierces through a few enemies, like a Crossbow enchanted with Piercing
CHANGED: Default bullet (when in creative with no bullets or when errors occur) changed to Iron (was Flint)
CHANGED: Cleaned up Diamond Shotgun tooltip, now it tells you the max damage per shot
CHANGED: Blaze Bullet recipe is now shapeless
Some internal changes that you won't see unless you're translating the mod (the tooltip translation strings are so much cleaner) or making an addon (old addons should still work but check for deprecated things)
Ported to Minecraft 1.20.1 (I don't plan on supporting this version for long, I wanna go to Neoforge 1.21.x to play with wind charges)
Internal method changes and renames to setup a future addon; existing addons will need an update
ADDED: Bullet Bag, can hold up to 9 stacks of bullets, which you can directly fire from inside it
REMOVED: Maws of Gluttony (the convenience was just too good to consider using anything else in nearly all situations)
ADDED: All guns now ignore invulnerability frames (instead of just the shotgun and gatling), so it is no longer said in the tooltips
CHANGED: "Accuracy" renamed to "Spread", which is the reciprocal, this should make the values easier to grasp
CHANGED: Iron/Gold Gun, spread from 1.5 to 2
CHANGED: Diamond Sniper, fire delay from 22 to 24
CHANGED: Diamond Shotgun, damage and bullets from 5x0.45 (max 2.25) to 4x0.6 (max 2.4), fire delay from 16 to 24
ADDED: Attributes and corresponding potion effects that can be put on players to affect gun stats; currently they're only for commands, but I'm planning to use them in a future addon
Like one method for the guns had to change signature, so compat mods may need some changes, hence the upped version number despite no actual changes in game