Hardcore+

Hardcore+

Mod

Hardcore+(aka H+) improves vanilla difficulty. Adds new mobs and updates the behavior of existing ones. Also block a LAN in hardcore and provide legacy, as Notch willed, TRUE hardcore death screen.

Client and server AdventureCursedGame Mechanics MobsWorld Generation

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fo neo
i pull

Hardcore+ presently on re-work. The update(1.1.0) will most likely be in October/late September.
Also, 1.1.0 will be available on Fabric and Quilt.

Features⭐:

Hardcore improve (Only in Hardcore mode):

  • LAN preset cannot be edit. GameMode = Survival, Cheats = off.
  • Death screen now contains only specatate and delete buttons

New Mobs 🧟 (Spawns only on Hard difficulty):

  • Putrid(Jungle zombie)
  • Martyr(Frosted zombie)
  • Polygonum(Jungle skeleton)
  • Bony Sandstone(Desert skeleton)

Mob brain improvements 🧠:

  • Pillagers retreat from target on reload(Works only on Normal difficulty or harder)
  • Zombies attack and heal from animals(Works only on Hard difficulty)
  • Skeleton use poisonous and harming arrows after 5 default shoots(Works only on Hard difficulty)
  • Spiders/Cave spiders get a baby variant(Have a chance to spawn only on Hard difficulty)
  • Spiders/Cave spiders spawns babies(Works only on Hard difficulty)

Depths:


⚠️Coordinates below `coordinateYNumber`(see in cfg) and only on Hard difficulty are considered as depths⚠️
Boost
  • All(Except values of end/nether_mobs tags) get armor and follow range boost(+1 point, +15 blocks)
  • Skeletons get armor boost(+1 points, +2 points if hold sword)
  • Zombies get health boost(+2,5 hearts)
  • Arthropods get damage boost(+1 heart)
Player Available in 1.1.0

Common Boost:

  • on Hard - Piglin health +2,5 hearts, Drowned follow range +5 blocks
  • in Hardcore - Blaze armor +1 and health + 2,5

Available translations🌐:

  • ru_ru(Mr.Toad)
  • en_us(Mr.Toad)
    Want to add localization? Welcome to github-pulll requests

Project members

Mr.Toad

Owner

Details

Licensed GPL-3.0-only
Published 7 months ago
Updated 3 days ago