Haemorrhage

Haemorrhage

Mod

Makes player get Bleeding status effect after taking damage and adds bandages

Client and server AdventureGame Mechanics

763 downloads
9 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

[1.21 - 1.21.1] Haemorrhage - 6.2.0

Changelog

Extended Bleeding and Health Loss mechanics to affect more entities (when enabled with datapacks)

  • spiders applying health loss are no longer hard-coded (you can choose which mobs apply health loss with datapacks)
  • it is now possible to make non-player entities get bleeding or health loss after taking damage
  • it is now possible to make an entity apply both bleeding and health loss at the same time
  • added 5 tags:
    • damage_apply_health_loss (similar to damage_apply_bleed)
    • bleed_resistant_to - mobs from this tag are immune to bleeding and bleedout
    • health_loss_resistant_to - mobs from this tag are immune to health loss
    • can_bleed - mobs from this tag can get bleeding after taking damage
    • mobs_causing_health_loss - mobs from this tag apply health loss

Files

imbleeding-6.2.0+1.21.jar(87.07 KiB) Primary Download

Project members

Xires87

Owner

sheslong

Artist

Details

Licensed MIT
Published 4 months ago
Updated a month ago