Heracles (Questing)

Heracles (Questing)

Mod

A tree-style questing mod, allowing pack makers to make and include completable quests for their players

Client and server AdventureUtility

470.8k downloads
222 followers
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  • Add claim all rewards button (ThatGravyBoat)
  • Make quest ids be more file name safe (ThatGravyBoat)
  • Add auto complete to loottables (ThatGravyBoat)
  • Add quest barrier block (ThatGravyBoat)
  • Fix dependencies not being removed if the dependents are deleted (SettingDust)
  • Add auto claiming rewards (SettingDust)
  • Fixed stats task performance in situations where there were many players online (ThatGravyBoat)
  • Make icon title overrides optional as to not pollute jsons (ThatGravyBoat)
  • Add support for REI, JEI, and EMI in task lists (ThatGravyBoat)
  • Require new quest ids to be ascii only (ThatGravyBoat)
  • Fix selectable reward not have title and icon overridable (ThatGravyBoat)
  • Added JEI and EMI support for clicking on items in the UI (ThatGravyBoat)
  • Fix NPE if quest was trying to be reset while never being progressed (ThatGravyBoat)
  • Added dependency propagation visibility option (ThatGravyBoat)
  • Optimize client quest entry propagation (MsRandom)
  • Added loot condition "heracles:completed_quest" for loot tables (ThatGravyBoat)
  • Fix certain tasks not checking progression on initialization (CodexAdrian)
  • Made it so advancement display info is now synced to clients (ThatGravyBoat)
  • Fixed advancement tasks not be granted if task was unlocked after advancement was acquired (ThatGravyBoat)
  • Check if stats requirement is already acquired when task is unlocked (ThatGravyBoat)
  • Fixed commands not being registered on forge. (ThatGravyBoat)
  • Adding scrolling to item modal (ThatGravyBoat)
  • Added history and undo/redo to text editor (ThatGravyBoat)
  • Added language support for zh_cn (SettingDust)
  • Changed how quest progress is checked should fix bugs where it would not complete for certain tasks (SettingDust)
  • Fixed certain buttons not having tooltips (ThatGravyBoat)
  • Added support for using REI keybinds on items in the quest book (ThatGravyBoat)
  • Empty lines now resolve to a
    tag meaning that are now properly empty. (SubordinalBlue)
  • Tutorial scree now same size as quest screen. (SubordinalBlue)
  • Quest screen description now properly centered (SubordinalBlue)
  • Added resetall command to reset all data. (ThatGravyBoat)
  • Added ability to reset another players progress. (ThatGravyBoat)
  • Reduced complete sound by 50% (ThatGravyBoat)
  • Fix quests not being sent to clients on Forge after entering a world for the second time in a short amount of time. (ThatGravyBoat)
  • Switch to mixin extras for button changes should be more compatible with other mods. (ThatGravyBoat)
  • Change in-game editor to have word wrapping and no longer use monocraft (ThatGravyBoat)
  • Add theming support (SisbyFolk)
  • Fix tooltip in item modal not showing up (ThatGravyBoat)
  • Update hermes to support tags in <entity> elements and new <item> element (ThatGravyBoat)
  • Allow check tasks to have an optional predicate (ThatGravyBoat)
  • Increase alpha of arrows (SubordinalBlue)
  • Fix progress bars not capping at 100% (ThatGravyBoat)
  • Change entity widgets to rotate at -45 instead of 45 (SubordinalBlue)
  • Fixes subtitles being set to title

Details

Licensed MIT
Published a year ago
Updated 3 months ago