90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

v0.7.0+1.20.1 [Fabric, Quilt]

Changelog

0.7.0+1.20.1 - 2025-10-02

Added

  • Added a tag (hexdebug:focus_holder/blacklist) to prevent specific items from being inserted into the Focal Frame.
  • Added new methods to the SplicingTableIotaRenderers class to allow iota renderers to contain or reference other renderers.
  • New Splicing Table iota renderer types:
    • hexdebug:conditional/if_path_exists
    • hexdebug:layers
    • hexdebug:sub_iota
  • New built-in iota icons:
    • hexdebug:builtin/wide/list
    • hexdebug:builtin/wide/type

Changed

  • ⚠️ Breaking: The hexdebug:list renderer type now has a required field renderer to render the iota; the list renderer now only provides the tooltip.
  • ⚠️ Breaking: Changed all Splicing Table iota renderer JSON fields from camelCase to snake_case.
  • List iotas now render their first iota (if any) in the Splicing Table (#48).
  • MoreIotas' item type iotas now render brackets around the item to distinguish them from item stack iotas.
  • Added (official) support for inserting iota-holding items other than foci into the Focal Frame (#52).
  • A single Focal Frame item can now be used like a bundle to insert/remove items in your inventory (#49).
  • The Focal Frame now gives comparator output and can be broken by pushing it with a piston.
  • Splicing Table iota renderers are now cached to improve performance.
  • Projectionist's Purification, Projectionist's Gambit, and Shutter's Purification (but not the II variants) now work on Focal Frames in addition to Splicing Tables.

Fixed

  • Fixed a few bugs allowing arbitrary items to be inserted into the Splicing Table and Focal Frame using hoppers or modded item transportation (#38, #53).
  • Fixed the EMI integration failing to load on Forge.
  • Fixed EMI not using the space where the cast button would be in a regular Splicing Table.
  • Fixed Splicing Table iota renderer resources not being loaded when the game launches on Forge (#58).

Removed

  • Removed most recipes related to filling/emptying Focal Frames, other than the recipe to fill empty frames with new foci using stackable ingredients.

Files

hexdebug-fabric-0.7.0+1.20.1.jar(3.7 MiB) Primary Download

Project members

object-Object

Owner

SamsTheNerd

Artist

Details

Licensed MIT
Published 2 years ago
Updated 23 days ago