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Add particles (mostly blood and gore) as hit feedback.
Gore texture is automatically fetched from entity texture (including player skins).
Hit feedback when hit with a sword
Hit feedback when hit with a bow
Hit feedback when hit with a shotgun (multiple pellets per shot)
Rapid hit with slash blades
Spark when hitting metal enemies (controlled by tag)
Bone piece when hit skeletonal enemies
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Details
Licensed MIT
Published 5 months ago
Updated 4 months ago