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HT Materials

Requires Fabric API Requires Fabric Language Kotlin

This is a simple Minecraft mod for Fabric+1.16.5 that provides Material System and Part Tag Format

Material System

The Material System was invented to handle Tags more generally by decomposing them into HTMaterial and HTShape.
HTMaterial represents the material of objects: Iron, Gold, Copper, Stone, Wood, ...
HTShape represents the shape of objects: Ingot, Nugget, Plate, Gear, Rod, ...

Material System

Part Tag

Many Fabric mods follows Conventional Tag format such as c:copper_ingots. This mod automatically replaces these tags into Part Tag Format by Material System. For example, c:copper_ingots will be converted into part:ingot/copper. You don't need to replace existing tags in json files or internal codes!

Part Tag

Fluid Unification

HT Materials can sync not only tags but also fluids! After the flattening, fluid became vanilla feature and has been managed with Identifier: namespace and path. This destructive change divided fluid with same name and different namespace. Based on the Material System, there fluids are linked to Conventional Tags.

Fluid Unification

How to create Addon

  1. Add new entrypoint ht_materials in fabric.mod.json
  2. Implement io.github.hiiragi283.api.HTMaterialsAddon

Example

API

Details

Licensed MPL-2.0
Published 9 months ago
Updated 7 months ago