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  • Added oceans to the floating island preset.
  • Improved arch generation.
  • Replaced water noodles with blue ice noodles.
  • Fixed server sided mode not working.
  • Fixed not working on dedicated servers.
  • Recreated the floating islands world preset.
  • Improved vertical biome transitions.
  • Removed volcanoes.
  • Fixed ocean and river biomes being swapped.
  • Fixed some issues with fog color and block tinting.
  • Fixed snowy taigas not generating.
  • Removed endstone tinting.
  • Removed lava aquifers.
  • Added more ores to the caves preset.
  • Re-added the spawn platform for cave and floating islands presets.
  • Made volcano noise have more octaves to create better transitions between volcanoes and not volcanoes.
  • Fixed climate-specific terrain not generating.
  • Made river erosion more detailed the higher from sea level you go.
  • Made birch leaves yellow.
  • Made some birch trees in birch forests have cherry leaves.
  • Replaced the oak trees with dark oak trees in birch forests.
  • Fixed dry grass not generating in orchards.
  • Re-added mountains.
  • Fixed crash on client when joining dedicated servers.
  • Made temperature influence on fog colors more profound.
  • Added the caves world preset.
  • Added the floating islands world preset.
  • Reduced amount of arches.
  • Added temporary support for large biomes and amplified presets. (They are currently just identical to default, but at least they aren't super messed up)
  • Fixed structures generating huge cubes under them.
  • Added water to caldera ocean caves.
  • Initial release.

Project members

Apothicon

Member

Details

Licensed MIT
Published 5 months ago
Updated 4 months ago