Immersive Furniture

Immersive Furniture

Mod

Create custom and fancy furniture, deco, and objects in-game or choose from a vast online library.

Client and server CursedDecorationSocialStorage

4,145 downloads
44 followers
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0.0.7

  • Fixed interact not interacting on Forge
  • Fixed issues with mipmapping

0.0.6

  • Added multi-selection
  • Fixed poses not being rotatable and the front is marked
  • Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
  • Fixed sounds playing twice
  • Fix cache degradation

0.0.5

  • Fixed crashes and bugs
  • Fixed tiled rotated sprites
  • Users can now upload modified furniture
  • Missing sprites are no longer rendered (instead of ugly missing textures)
  • Fixed used resources and mods not tracked in the tooltip

0.0.4

  • Fixes and improvements
  • Interact sounds and particles are now shared in multiplayer

0.0.3

  • Added autosave
  • Added emission to materials and sprites
  • Improved transparent rendering
  • Improved ambient occlusion on transparent elements
  • Transparent elements no longer cull other elements
  • Fixed Artisans table is not dropping itself
  • Added some anti-z-fighting (Does not replace proper modeling!)
  • Sprites now support tile mode (mostly interesting for liquids and co)
  • Fixed Sodium incompatibility pausing animations

0.0.2

  • Fixed a crash

0.0.1

Initial release

Bugs

  • On flat elements (sprites mostly) the direction is picked oddly

TODO

  • Blockbench/JSON block and item model import
  • Datapack support
  • Only play the closest sound + particles and those stacked?

0.0.6

  • Added multi-selection
  • Fixed poses not being rotatable and the front is marked
  • Added ctrl-A (select all) and ctrl-D (duplicate) shortcut
  • Fixed sounds playing twice
  • Fix cache degradation

0.0.5

  • Fixed crashes and bugs
  • Fixed tiled rotated sprites
  • Users can now upload modified furniture
  • Missing sprites are no longer rendered (instead of ugly missing textures)
  • Fixed used resources and mods not tracked in tooltip

0.0.4

  • Fixes and improvements
  • Interact sounds and particles are now shared in multiplayer

0.0.3

  • Added autosave
  • Added emission to materials and sprites
  • Improved transparent rendering
  • Improved ambient occlusion on transparent elements
  • Transparent elements no longer cull other elements
  • Fixed Artisans table is not dropping itself
  • Added some anti-z-fighting (Does not replace proper modeling!)
  • Sprites now support tile mode (mostly interesting for liquids and co)
  • Fixed Sodium incompatibility pausing animations

0.0.2

  • Fixed a crash

0.0.1

Initial release

Bugs

  • On flat elements (sprites mostly) the direction is picked oddly

TODO

  • Blockbench/JSON block and item model import
  • Datapack support
  • Only play the closest sound + particles and those stacked?

0.0.5

  • Fixed crashes and bugs
  • Fixed tiled rotated sprites
  • Users can now upload modified furniture
  • Missing sprites are no longer rendered (instead of ugly missing textures)
  • Fixed used resources and mods not tracked in tooltip

0.0.4

  • Fixes and improvements
  • Interact sounds and particles are now shared in multiplayer

0.0.3

  • Added autosave
  • Added emission to materials and sprites
  • Improved transparent rendering
  • Improved ambient occlusion on transparent elements
  • Transparent elements no longer cull other elements
  • Fixed Artisans table is not dropping itself
  • Added some anti-z-fighting (Does not replace proper modeling!)
  • Sprites now support tile mode (mostly interesting for liquids and co)
  • Fixed Sodium incompatibility pausing animations

0.0.2

  • Fixed a crash

0.0.1

Initial release

Bugs

  • On flat elements (sprites mostly) the direction is picked oddly

Roadmap 1.0.0

  • Blockbench/JSON block and item model import
  • Datapack support
  • Multi-selection

0.0.4

  • Fixes and improvements
  • Interact sounds and particles are now shared in multiplayer

0.0.3

  • Added autosave
  • Added emission to materials and sprites
  • Improved transparent rendering
  • Improved ambient occlusion on transparent elements
  • Transparent elements no longer cull other elements
  • Fixed Artisans table is not dropping itself
  • Added some anti-z-fighting (Does not replace proper modeling!)
  • Sprites now support tile mode (mostly interesting for liquids and co)
  • Fixed Sodium incompatibility pausing animations

0.0.2

  • Fixed a crash

0.0.1

Initial release

Bugs

  • On flat elements (sprites mostly) the direction is picked oddly

Roadmap 1.0.0

  • Blockbench/JSON block and item model import
  • Datapack support
  • Multi-selection

0.0.3

  • Added autosave
  • Added emission to materials and sprites
  • Improved transparent rendering
  • Improved ambient occlusion on transparent elements
  • Transparent elements no longer cull other elements
  • Fixed Artisans table is not dropping itself
  • Added some anti-z-fighting (Does not replace proper modeling!)
  • Sprites now support tile mode (mostly interesting for liquids and co)
  • Fixed Sodium incompatibility pausing animations

0.0.2

  • Fixed a crash

0.0.1

Initial release

Bugs

  • On flat elements (sprites mostly) the direction is picked oddly

Roadmap 1.0.0

  • Blockbench/JSON block and item model import
  • Datapack support

0.0.2

  • Fixed a crash

0.0.1

Initial release

Roadmap 1.0.0

  • Blockbench/JSON block and item model import
  • Datapack support

0.0.1

Initial release

Roadmap 1.0.0

  • Blockbench/JSON block and item model import
  • Datapack support

Details

Licensed GPL-3.0-only
Published a month ago
Updated 23 days ago