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[Forge 1.16.5] Immersive Paintings - 0.4.4

Changelog

0.4.4

  • Fixed networking related crashes

0.4.3

  • Switched to PacketByteBuf serializer

0.4.2

  • Fixed bugs introduced by 4.4.1 causing play paintings to not being synced
  • OPs can always see player paintings

0.4.1

  • Fixed a crash (thanks Thaums!)
  • In 1.18.2 and 1.19.2 now uses Glow Ink Sac instead of Glowstone Dust for glowing paintings

0.4.0

  • Added glowing paintings
  • Added config to hide other players paintings
  • Added permissions for server ops to delete other paintings
  • Added option to hide a specific image from other players
  • You can now place floor and wall paintings within the same block

0.3.1

  • Fixed crash on Turkish system locale

0.3.0

  • Improved networking performance, images up- and download now faster
  • Paintings can now be put on the floor and ceiling
  • Added Vietnamese (thanks baooduy)
  • Added German
  • Fixed crashes when joining a Paper/Bukkit server using Fabric
  • Max resolution has been increased to 256, configurable
  • Removed two broken images
  • Fixed various issues

0.2.0

  • Fixed server crashes
  • Added compatibility for Joy of Painting

0.1.7

  • Fixed image moving by a block
  • Fixed resolution issue on certain FOVs

0.1.6

  • Fixed wrong location for paintings on Forge
  • Fixed a crash in editor

0.1.5

  • Fixed crash on URLs (this time for real)

0.1.4

  • Fixed crash on URLs
  • Added Simplified Chinese translation
  • Added Korean translation

0.1.3

  • Ported to 1.16.5
  • Fixed missing config on some servers

0.1.2

  • Fixed crash when supplying invalid images
  • Fixed GIFs and some PNGs
  • Offloaded screenshot loading and image processing to a thread
  • Fixed missing translation

0.1.1

  • Fixed crash on 32 KB payloads

  • 0.1.0

  • Initial release

TODO

  • Forge sends painting data after first entity track events

Files

immersive_paintings-0.4.4+1.16.5.jar(4.46 MiB) Primary Download