Immersive Vehicles - Official Content Pack

Immersive Vehicles - Official Content Pack

Mod

This Pack adds vanilla-friendly vehicles with realistic physics to Minecraft

Client and server TechnologyTransportationUtility

33.0k downloads
41 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Official Content Pack - 1.16.5-V27

Changelog

OCP V27


  • excluded minecraft:sand from wheel sand coloration system to allow for far better coloring

  • remodelled detroit diesel engine

  • added blaze powder to jet engine recipe (8)

  • increased blaze powder cost for franklin engine from 2 > 6

  • reduced slab cost for transport GMC beds from 32>24 and increased plate cost from 12 > 18

  • added blending substitute particles to 37mm shells and ft turret

  • updated single shell code with mag code

  • fixed missing wheel cinder block disabling height limit

  • re-added alpha blending flash particles to explosives on 1.12

  • Added new "Skyhawk" aeroplane

  • moved scoutpickupbed mudAcc overlay to actual bed part

  • readjusted all seat part slots height to compensate new seat height values set by IV coremod

  • shifted seat models up by 0.75px to account for new seat height

  • added expired OCP butter (may not taste too great)

  • tweaked aa37 mag particle rotation

  • nerfed rocket stack size from 8 > 2

  • buffed 37mm stack size from 3 > 4

  • set shell and rocket crate capacity to 6 slots total

  • hinted at ammo crate loading in transport beds description

  • fixed major inconsistency in orange mustang livery recipe where orange dye was below black dye instead of above it. Literally unplayable.

  • fixed missing wheel cinder blocks not disappearing when the vehicle was slightly off the ground

  • fixed testingmodule part not loading

  • fixed seat zfighting in e500

  • fixed "watercannnon" triple n typo

  • tweaked the rocket launcher to be reloadable

  • added sounds to fluid loaders & unloaders

  • fixed faulty animatedObjects of ammo crates in relation to contained item count

  • fixed FT-17 not loading into the game

  • tweaked white crate texture

  • add weight/mass values to common parts

  • added new crafting component: "Spring"

  • added long term sandy dusty trails to ground and air vehicles when travelling above sandy material

  • increased maximum terrain distance for sand turbulence effects of planes flying close to sand

  • updated piston crafting component description

  • increased Vulcanair's brakingFactor

  • fixed off center smallarmscartridge.png item texture and adjusted coloring slightly

  • adjusted crafting recipes to include new "Spring" crafting component

  • added wing vibration animations to aircraft going high speed

  • added wing bending to aircraft pulling high-G manouvers

  • added missing nozzle animation to fire extinguisher

  • increased performance of explosion streamer particles by 300%, now rendering average 20 faces per explosion instead of 60

  • fixed light crash dirt cluster particle size being too small

  • added plane stress sounds to high G manouvers

  • optimised a handful of wheel particle spawn conditions

  • added dynamic volume to gear warning alarms

  • adjusted pilots exit positon on PZL37Los

  • fixed cockpit gear status lights not synching correctly

  • fixed gear hydraulics start sound not playing

  • fixed slipping sounds cutting off when slipping at 90° relative to movement vector

  • tweaked Vulcanair light object textures

  • fixed "wheight" typo for bomb box & heavy bombrack

  • added white mustang livery

  • fixed e500 not having a callsign

  • added flare gun

  • added six colorful flare cartrigdes

  • remodelled and retextured GMC flatbed

  • added glovebox storage to Ford Mustang and Scout(5 slots)

  • added custom font for Skyhawk & e500 callsign

  • fixed bad readability of orange bell47g tail callsign

  • fixed Z-fighting on rear PZL37 machinegun

  • remodelled and completley overhauled the GMC dump bed

  • added 12 new load material variants for the dump bed

  • increased lateral and motive friction for wheels to prevent floaty drifty turns

  • modified pontoon friction values to preform more appropriatly

  • tweaked planes strobe intervals to be more realsitic

  • increased strobe flare flash size for most aircraft

  • added fancy flashier blending effects to most aircraft strobe lights

  • added secret statue

  • tweaked recipes

  • tweaked descriptions

  • reduced max stack height for medium crates from 4>3 for GMC transport bed

  • fixed skyhawk not being able to climb single blocks (hitbox)

  • fixed pzl37 rear wheel clamp not rotating

  • reduced wheel suspension sound effects for small bumps

  • changed more crash sounds to use negative acceleration instead of vertical velocity

  • tweaked the conditions for crash particles spawns to be acceleration based, not VerticalV

  • fixed flat bed for GMC not working correctly

  • added towing connectiongroups to scout & ft17

  • made Bell47g towable on flatbed

  • reverted engine power caps for automobiles

  • fixed car instrument center knob not spinning with the needle

  • barrels are now placable

  • added a repair kit made from various tools that can repair totaled vehicles

  • patched small Comanche texture errors

  • added toggleable light switch to spotlight turret

  • added more gearshift sound variations

  • tweaked smoke effects for AAMG

  • added spotlight sound when turning on or off spotlights

  • tweaked Detroit Diesel engine gear ratios

  • fixed car MPH instrument having false readings after 75mph mark

  • added a second and third reverse gear for the gear instrument

  • added dismount pos to GMC transport bed to lessen mobsink

  • added sounds to moving aircraft flaps

  • fixed running Bell47g producing landing dust when no rotor was present

  • tweaked Vulcanair black & green textures

  • fixed pixel error in car km/h gauge

  • fixed pixel error in ILS bearing gauge

  • added small speed boost to vehicles driving on hard surfaces

  • remodelled and retextured signal-controller-box

  • fixed sign pole block being annoying to place by hiding its big base unless there’s another pole block above it.

  • added glow ink spray can

  • optimized spray paint projectile performance

  • tweaked 37mm HE & PROX flash effects

  • added new install & remove / place & pickup sounds for plenty of different parts such as barrels,wheels, crates, guns, propellers, pontoons / skids, Engines, Seats, GMC beds etc.

  • improved particle performance on AA turrets

  • fixed "predirlled" typo for metal plate (all versions)

  • adjusted crafting recipes to include 1.18 items for respective versions

  • added new "Bomblet" , a small, cheap & weak bomb that can be dropped in large quantities for efficient carpet bombing

  • added "Bomblet Rack", a rack for the PZL37, capable of holding 24 Bomblets

  • fixed e500 description claiming to seat 5 instead of 6

  • fixed e500 panel instruments clipping into control buttons

  • increased max value clamps for AA baseplate to 120

  • added additional wood-debris sounds

  • prototyped optional interactible control elements for new Skyhawk plane for optional GUI-less flight

  • optimised rocket particle performance by 40-50%

    MASSIVE THANKS TO:


  • Cactus who used his advanced Blockbench knowledge to model the brand new, sleek "Skyhawk" airplane! Thank you in helping out with giving the MC-172 successor a worthy shape!

  • con_man180 for once again swooping in to give the newly added Skyhawk airplane a quality physics flight model, crafted from his rich pool of experience. Thank you for for making our new vehicle fly smooth like butter!

  • Laura Darkez & Cowboycosmic for reliably helping me out with any outlandish, overly specific issues that only they could possibly solve! And of course, one can not forget the horrors of VariableModifier-black-magic they got me through in one piece. Thank you!

Files

MTS Official Pack-1.16.5-V27.jar(47.26 MiB) Primary Download

Project members

Mr_Mulle

Owner

Details

Licensed ARR
Published 2 years ago
Updated 2 months ago