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Changelog
Improved Mobs 1.12.0
- Redid various configs!
- Entity flag list now accepts tags. Prefix them with #
- Tags in block break list need to be prefixed with a #. Old configs not using # for tags will not work anymore
- Add increase per block for distance based difficulty.
You can add a triple x-y-z in
Difficulty Increase
instead where z is the increase per block. - Add block tags which mobs can see through
improvedmobs:see_through
: Default include glass and leaves - Serverside entities are handled on creation instead of load now which might fix some stuff
For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md
Dependencies
Files
improvedmobs-1.20.1-1.12.0-forge.jar(306.71 KiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated 14 days ago