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  • update to 1.20.1
  • nerf magic missile damage (balancing)
  • change mine detection radius (decrease for balancing)
  • added land mines
    • land mines detonate when in proximity to living entities
    • added mine controller
      • use the controller with mines in your off-hand to throw them (and link them to the controller)
      • sneak and use the controller to detonate all linked mines
    • place mines on blocks
      • right click on blocks near placed mines to link them to the controller
  • land mines and slime balls can be thrown by dispensers
  • land mines are configurable (enable/disable)
  • fixed several bugs from 1.2.0
  • magic missiles now render correctly
    • and there's particles that fly out the back, they look cool :D
  • fixed mod crashing dedicated servers
  • added spellcasting staff
    • MAGIC MISSILE :O
  • added slime staff
  • added fire staff
  • added survival recipes
  • all features are configurable now

Added teleport staff (no recipe yet)


Project members

Raeeeee

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Details

Licensed ARR
Published 7 months ago
Updated 7 months ago