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Changelog
This update is mostly a project structure overhaul to reduce duplicate code between versions & simplify the build system, with the goal of reducing the effort needed to update & support many versions.
A result of this is that from now on the mod will be updated for all* minecraft versions since 1.16.5
*Specifically there are different jars for these versions:
Version | Fabric | Forge* | NeoForge |
---|---|---|---|
1.16.5 | ✔️ | ✔️ | |
1.17.x | ✔️ | ✔️ | |
1.18.2 | ✔️ | ✔️ | |
1.19.x | ✔️ | ✔️ | |
1.20.0/1 | ✔️ | ✔️ | |
1.20.2/3/4 | ✔️ | ✔️ | |
1.20.5/6 | ✔️ | ✔️ | |
1.21.0/1 | ✔️ | ✔️ | |
1.21.2/3 | ✔️ | ✔️ | |
1.21.4 | ✔️ | ✔️ |
*For now I am not supporting Forge on versions where NeoForge is available, this may change in the future depending on demand
Other than restructuring, there are also a handful of fixes/additions/improvements:
- Updated for 1.21.2+
- Added 1.17 support (previously skipped)
- Refactored input handling for better compatibility with mods that add keybinds related to movement (crawling, auto walk/run, third person mods, ItemSwapper+MouseWheelie)
- Movement config now has a section that lets you configure what keys are force updated by InvMove while in inventories (only the vanilla movement keys are enabled by default to keep it safer for mod compatibility) (before this it used to force update ALL keys which caused issues with some mods)
- Option to disable movement while the recipe book is open (false by default)
- Added a couple missing screens to vanilla module (hanging signs, smithing table, some loading screens)
- A couple existing fixes are now backported (notably
readUnrecognizedConfig
/Class.forName
crashes should be fixed)
NOTE: This version is not compatible with old versions of InvMoveCompats, you will need to update it to v0.4.0+
Dependencies
Files
InvMove-0.9.0+1.20.4-NeoForge.jar(301.68 KiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 7 days ago