Invocations

Invocations

Mod

More Complicated Spell Casting for Spell Engine Inspired by Last Epoch

Client and server AdventureEquipmentGame MechanicsMagic Mobs

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Invocations 1.0.3.0+1.21.1

Changelog

1.0.3.0 Updated for Spell Engine 1.4.0+

Magic missile reworked to no longer be channeled

Fire spells have added crit chance against freeze immune entities

Frost spells have lower damage against freeze immune entities and higher damage against enemies weak to freezing

1.0.2.0 Made spell animations more varied

1.0.1.0 Basic Invocation Spells had their cast times doubled and their damaged roughly halved

Magic Missile can now queue for twice as long and does more 33% more damage

Power Word: Kill damage reduced by 20%

Update to make rune gui elements more simple and less visually jarring

Files

invoke-1.0.3.0+1.21.1.jar(440.91 KiB) Primary Download

Project members

cleannrooster

Owner

Details

Licensed MIT
Published a year ago
Updated 4 days ago