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This is a major bug fix release for Iris 1.8, fixing quite a few bugs:

  • Shader packs are now able to disable the stars and sky
  • VRAM usage has been improved on some shader packs
  • A bug where packs would randomly fail to load with Distant Horizons has been fixed
  • A bug where packs such as KappaPT would have light leaking has been fixed
  • Block ID's are now unsigned excluding -1 (this may break a small amount of packs)
  • New shadow programs have been added: shadow_cutout, shadow_translucent, shadow_entities, shadow_block, and shadow_solid
  • Distant Horizons + Iris does not instantly crash your Mac (it still does not yet work correctly)

Fixes a crash bug in Beta 1.

Iris 1.8 and Sodium 0.6 are now in beta for Minecraft 1.21!

This is a major release for everyone; special thanks to douira and the rest of the team at CaffeineMC, as well as all the testers.

First, the (admittedly minor) changes in Iris 1.8 standalone:

  • (Better) support for tags in shader packs! This allows shader packs to more easily support modded blocks should they wish.
  • Support for Distant Horizons 2.2. This will officially release this weekend; any older versions will not work.
  • Fixed support for some packs that did not work correctly on Iris 1.7.x. (Some packs such as KappaPT are currently broken for an unknown reason; this is being investigated.)

Now, for the big part.

The changes in Sodium 0.6:

- Translucency sorting!

  • No more weird bugs with putting stained glass in front of water or water through itself; it will all be handled by an advanced algorithm.

- Support for the Fabric Rendering API (FRAPI)!

  • This will allow mods like Continuity, LambdaBetterGrass and Distant Horizons to work without Indium.

- Both Iris and Sodium now support NeoForge.

  • Yes, that's correct; You will be able to use the official releases of both Iris and Sodium on your favorite NeoForge packs, such as All the Mods 10.

This release fixes a critical bug relating to name tag crashes, as well as a less critical bug related to the dragon death animation.

This release adds support for Sodium 0.5.11, fixes an incompatibility with Carpet Mod, adds the gbuffers_lightning program, and fixes some bugs related to vertex corruption.

This release adds support for Sodium 0.5.11, fixes an incompatibility with Carpet Mod, adds the gbuffers_lightning program, and fixes some bugs related to vertex corruption.

1.21 support Fixed a bug that could cause the UI to show incorrectly Add "constant mood" uniforms, expression parsers (fayer3), tag support in properties, and support SSBO's above 2GB Added better transform patcher messages (fayer3)

1.21 support Fixed a bug that could cause the UI to show incorrectly Add "constant mood" uniforms, expression parsers (fayer3), tag support in properties, and support SSBO's above 2GB Added better transform patcher messages (fayer3)

This is a major release, bringing support for tessellation shaders, Distant Horizons, and many more features, alongside a 1.20.5 styled redesign.

https://github.com/IrisShaders/Iris/blob/1.20.3/docs/changelogs/1.7.0/full.md


Project members

coderbot

Owner

IMS

Lead Developer

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 4 days ago