Item Modifiers

Item Modifiers

Mod

Item Modifiers shamelessly implements Terraria-like item modifiers to the game.

Client and server EquipmentGame MechanicsUtility

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Item Modifiers is a mod that is very much inspired by Terraria's modifiers system.

The modifiers the mod implements are below. By default, there is a 25% chance that an item will not have a modifier at all. This can be changed in the mod's config.

Universal

(all weapons can have these modifiers)

  • Keen - +3% critical strike chance
  • Superior - +1 damage, +3% critical strike chance, +10% knockback
  • Forceful - +15% knockback
  • Broken - -30% damage, -20% knockback
  • Damaged - -15% damage
  • Shoddy - 1 damage, -15% knockback
  • Hurtful - +1 damage
  • Strong - +15% knockback
  • Unpleasant - +0.5 damage, +15% knockback
  • Weak - -20% knockback
  • Ruthless - +1.8 damage, -10% knockback
  • Godly - +1.5 damage, +5% critical strike chance, +15% knockback
  • Demonic - +1.5 damage, +5% critical strike chance
  • Zealous - +5% critical strike chance

Common

(swords & ranged weapons)

  • Quick - +10% speed
  • Deadly - +1 damage, +10% speed
  • Agile - +10% speed, +3% critical strike chance
  • Nimble - +5% speed
  • Murderous - +0.7 damage, +6% speed, +3% critical strike chance
  • Slow - -15% speed
  • Sluggish - -20% speed
  • Lazy - -8% speed
  • Annoying - -20% damage, -15% speed
  • Nasty - +0.5 damage, +10% speed, +2% critical strike chance, -10% knockback

Melee

(swords, pickaxes, axes, & shovels)

  • Large - +12% size
  • Massive - +18% size
  • Dangerous - +0.5 damage, +2% critical strike chance, +5% size
  • Savage - +1 damage, +10% size, +10% knockback
  • Sharp - +1.5 damage
  • Pointy - +1 damage
  • Tiny - -18% size
  • Terrible - -15% damage, -13% size, -15% knockback
  • Small - -10% size
  • Dull - -15% damage
  • Unhappy - -10% speed, -10% size, -10% knockback
  • Bulky - +0.5 damage, -15% speed, +10% size, +10% knockback
  • Shameful - -10% damage, +10% size, -20% knockback
  • Heavy - -10% speed, +15% knockback
  • Light - +15% speed, -10% knockback
  • Legendary - +1.5 damage, +10% speed, +5% critical strike chance, +10% size, +15% knockback

Ranged

(ranged weapons)

  • Sighted - +1 damage, +3% critical strike chance
  • Rapid - +15% speed, +10% velocity
  • Hasty - +10% speed, +15% velocity
  • Intimidating - +5% velocity, +15% knockback
  • Deadly - +1 damage, +5% speed, +2% critical strike chance, +5% velocity, +5% knockback
  • Staunch - +1 damage, +15% knockback
  • Awful - -15% damage, -10% velocity, -10% knockback
  • Lethargic - -15% speed, -10% velocity
  • Awkward - -10% speed, -20% knockback
  • Powerful - +1.5 damage, -10% speed, +1% critical strike chance
  • Frenzying - -1.5 damage, +15% speed
  • Unreal - +1.5 damage, +10% speed, +5% critical strike chance, +10% velocity, +15% knockback

Disabled

(modifiers disabled by default)

  • Gigantic - +9 damage, -0.25 attack speed, -25% speed, +200% size, +200% knockback
  • Ungodly - +3 damage, +100% damage, +4 attack speed, +10% speed, +20% critical strike chance, +200% velocity, +300% knockback
  • Zoomy - +500,000% speed, -25% size, -10% knockback

As the mod is currently, the only way to obtain a modifier is to get a new item, however that is subject to change if/when I work on this project more.


Project members

alfuwu

Member

Details

Licensed MIT
Published 8 months ago
Updated 8 months ago