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- 1.18.2
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- Fixed issues with unsupported mobs not working correctly with defaults
- Minor improvements to resource reload time after initial load
- Fixed armor not rendering when mob is invisible
- Fixed variant mobs using base mob resources
- Cache layers to improve performance
- Added fallback animations if no animation file is supplied
- Replacing GeckoLib mobs can now use the original animation predicates and fallback to original animation files
- Stopped most crashing from invalid packs
- Variant mobs now temporarily use rendering information from their base (i.e. Husks use Zombie, Wither Skeleton use Skeleton, etc.)
- Fixed missing Cow and Chicken assets in base resource pack
- Added support for glow layers
- Added support for armor and items
- Added variant support
- Added support for baby models
- Added support for Iron Golem crackiness
- Added support for defaults for any mob, modded or vanilla
- Added Zombie implementation
- Added Skeleton implementation
- Added Creeper implementation
- Added Spider implementation
- Added Enderman implementation
- Added Iron Golem implementation
- Added Sheep implementation
- Added Pig implementation
- Added Cow implementation
- Added Chicken implementation