Changelog
✨ Bayonets, Mags and More!
EDIT:
THE AMMO UI IS KNOWN TO CAUSE FRAME DROPS! DISABLE IT IF YOU GET LOW FRAMES, I AM LOOKING FOR A FIX FOR THIS!
Content:
🥺 Creepers now have a chance of dropping grenades including live ones! (Can be disabled in config)
✨ Vanilla swords can now be attached to the barrel of the guns! (They are enchantment compatible, more info on that later in the post)
✨ You can now Charge if you sprint while holding a gun with a bayonet!
✨ Added a Melee attack keybing! (V by default)
✨ Added a new Attachment slot! Magazines!
✨ Added Extended Mags and Drum Mags!
✨ Added an Ammo Counter GUI!
✨ Added a crafting recipe for the Healing Talisman!
✨ Improved animations (Still no reload animations)
✨ Updated entity render!
🔧 Added many config options! Now you can disable Weapon Durability, JEG entities spawning, Underwater Firing and many more!
Update info:
The bayonets will always deal half the damage of the sword you equip, but they are enchantment compatible:
🔥 Fire Aspect will burn the entities! (The time is multiplied by the enchantment level)
🔧 Sharpness will add 1 more damage per level!
🔧 Sweepind edge 3 will not interrumpt the Bayonet's charge!
🔧 Knockback will multiply the amount of knockback by every level!
Notes:
This one was really fun to code! Not much to say, I feel like some of the changes that arrived in this update really needed to be implemented.
Thank you for following; the development of Yandere Simulator.
- MigaMi