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Add some combat mechanics to the game,For example:when using a sword or sharpness weapon to damaged entity will have a chance to cause the target to bleed.
Monsters have a chance to spawn with equipment. Equipment for each body part is divided into five tiers, with higher tiers being more difficult to encounter.
New weapon: "Fencing" you can thrust by right-click with fencing.The wild monster will also have chance to equip the fencing,and when they attacked with holding it,they will thrust either.
There are more mechanisms and updates will being continue.
Any tool or weapon Tags in "forge:hammer" will have a chance to stuned the target entity when attack,so dose hammers in Just-In CAVE.
Details
Licensed ARR
Published 3 months ago
Updated a month ago