Features
- Unlock Player Nbt Manipulation Restriction
- Unlock Player Riding Restriction
Commands
Useful command for datapack/command makers
/absorption (entity) get|add|set
: control entity's absorption health, or get its value.
/fire (entity) get|add|set
: control entity's fire tick, or get its value.
/freeze (entity) get|add|set
: control entity's freezing tick(powder snow effect), or get its value.
/gravity (entity) on|off
: toggle entity's gravity.
/invulnerable (entity) on|off
: toggle entity's invulnerability.
/motion (entity) add|set|forward
: gives motion to entity. forward
option is calculated with entity's rotation.
/player_abilities fly|flyspeed|walkspeed|instantBreak|allowBuild
: modify player's abilities.
instantBreak
: toggle creative-like one punch block breaking. (Might not work)
allowBuild
: toggle block placing. This would allow adventure mode to place block, and disallow creative mode to place block.
/heal (entity)
heals an entity.
/food (entity) hunger|saturation add|get|set
control player's hunger or saturation
/fallfly
make player fall-fly(elytra flying). Recommended to use per tick to actual fall fly.
/cooldown (player) (item) (cooldown)
set item's cooldown to prevent right click. (i.e. shield, ender pearl, chorus fruit)
/motionupdate (player)
Updates player's motion value. Useful for /data merge
command.
/explosion (pos) (power) (exploder) (fire) (explosionType)
Creates explosion!
You can leave out exploder
, fire
, explosionType
for short usage.
/cameraset (target)
spectate the target, but without limitation. You can spectate with any gamemode.
/hotbar (target) (number)
set target's selected hotbar slot with given number.
/rotate (target) add|set (number)
set|add target's rotation without teleportation
/damagetilt
(target) (number)` tilt target's camera like when they are damaged
/ptime (target) (time)
set target's world time to given time
/timeflow (target) rate|freeze (number|boolean)
set target's tick rate to given argument