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What's new in Keepers of the Stones version 3.3.0?

- Mod ported to NeoForge 1.20.4
- [Bugfix] Some bugs fixed

What's new in Keepers of the Stones version 3.2.2?

- [Bugfix] Fixed a bug related to blocking shields

What's new in Keepers of the Stones version 3.2.1?

- Improved blocking of milk usage when the master effect is active
- [Bugfix] Fixed some bugs related to dimension
- [Bugfix] Fixed bugs related to variables in the mod

What's new in Keepers of the Stones version 3.2.0?

- Replaced the argument of the pw rechoice command with reset
- Added the ability to replace stones with other players using pw reset (if the player has a stone in his hand)
- [Bugfix] Fixed a bug when batteries were used and replaced ordinary armor

What's new in Keepers of the Stones version 3.1.6?

- Added the elemental_stones tag in the Forge namespace
- The message was deleted when entering the world because the link is outdated
- [Bugfix]

What's new in Keepers of the Stones version 3.1.5?

  • Added translation lines to describe batteries
  • Removed wild batteries and shards
  • Removed ugly battle animations
  • playerAnimator is no longer needed

What's new in Keepers of the Stones version 3.1.4?

- [Bugfix] Fixed GUI related bugs

What's new in Keepers of the Stones version 3.1.3?

- Porting the mod to the Minecraft version 1.20.1
- Added sculk shield for vacuum master

  • [Bugfix] Fixed a bug with sending vacuum and space masters to the void
  • [Bugfix] Fixed the recharge effect after the death of the mercury master
  • [Bugfix] Fixed wooden shield position when using
  • Update mod to MC 1.19.4
  • Added dependency on the player Animator mod
  • Added combat animation when using magic weapons
  • Now the void trap blocks do not work against elements such as space and vacuum
  • Added a whirlwind effect for air type elements attacks
  • Redesigned time dilation mechanics
  • Increased the number of blocks (from 16 to 64) that a random item gives
  • Reduced time dilation damage
  • The duration of the size change now depends on the level (level 1-2 gives 40 seconds, and level 3 for 1 min)
  • Updated icon for energy elements
  • Added a game rule that disables the golden dust stone - the rule is enabled by default
  • The game rules have been moved to the misc
  • Added Simplified Chinese language

NOTE: This is the latest beta for version 3.1.0!

  • Updated icon for energy elements
  • Added Simplified Chinese language
  • Added new combat animations
  • Added a game rule that disables the golden dust stone - the rule is enabled by default
  • The game rules have been moved to the misc
  • [Bugfix] Fixed dependency requirement
  • Added dependency on the playerAnimator mod
  • Added combat animation when using magic weapons
  • [Bugfix] Fixed a bug with the infinite issuance of tnt from the explosion master
  • Added new element - darkness
  • Added amplifer crystal and its ore
  • Added amplifer ring, it will remove the recharge effect
  • Added reinforced batteries (they work for 10 minutes, unlike normal ones)
  • Added 9 shards
  • Added wild batteries
  • Added a wild call effect that gives the player extra health
  • Added new spell for water - biokinesis
  • Added achievements for getting shards
  • Redesigned shields of all elements, now they work as usual
  • Reduced weapon strength and armor protection
  • A pinch of gold dust has been replaced with a bag of gold dust
  • A pinch of gold dust is now an element icon
  • Elemental coins can no longer be bought from a villager
  • Wild shard can be bought from a traveling merchant

Project members

Environment Studios

Environment Studios

Organization

MagicalAlexey

Developer

Details

Licensed GPL-3.0-only
Published a year ago
Updated 4 months ago