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BUNKER UPDATE 1.4.1

Added:

  • A new structure called “Bunker”. Generated in the same locations as Soviet cities.
  • Added new special loot to the “Bunker” structure.
  • Added a new achievement related to the Bunker.
  • Added variations of Soviet buildings, now with glazed balconies and not with glazed balconies.
  • Added 3 new beds to European cities. Modified:
  • Changed white glass panels on balconies in Soviet cities, replaced with white glass block.
  • Changed the rarity of towns appearing between each other, now villages appear more often and towns less often. Bugfixes:
  • Fixed a bug with the Monikalong structure - this house simply did not generate in Soviet cities.
  • Fixed a bug with loot in chests, earlier it simply did not appear.
  • Fixed bug with half red beds in European cities in the taiga.
  • Fixed the center of the structure “rondo_youipun”.
  • Fixed camod generation in the structure “red_stalin_short”.

EUROPE CITY UPDATE 1.4

  • European cities have been updated:
  • cities are now larger
  • Houses are trying to generate as densely as possible and closer to each other.
  • Made a large variety of generation of buildings, with possible multiple options
  • European cities now spawn as a separate independent structure.
  • Removed the old type of European cities
  • Added a stone sixteen-story building
  • Sixteen-story buildings spawn in mixed cities
  • Added bell crafting
  • Added new achievements and challenges
  • Fixed minor bugs in structures

EUROPE CITY UPDATE 1.4

  • European cities have been updated:
  • cities are now larger
  • Houses are trying to generate as densely as possible and closer to each other.
  • Made a large variety of generation of buildings, with possible multiple options
  • European cities now spawn as a separate independent structure.
  • Removed the old type of European cities
  • Added a stone sixteen-story building
  • Sixteen-story buildings spawn in mixed cities
  • Added bell crafting
  • Added new achievements and challenges
  • Fixed minor bugs in structures

EUROPE CITY UPDATE 1.4

  • European cities have been updated:
  • cities are now larger
  • Houses are trying to generate as densely as possible and closer to each other.
  • Made a large variety of generation of buildings, with possible multiple options
  • European cities now spawn as a separate independent structure.
  • Removed the old type of European cities
  • Added a stone sixteen-story building
  • Sixteen-story buildings spawn in mixed cities
  • Added bell crafting
  • Added new achievements and challenges
  • Fixed minor bugs in structures

(This is the latest mod update that supports version 1.20)

  • Add support a minecraft 1.19
  • Add Support a minecraft 1.19

This release adds a new type of cities: "Corgi City", you can find them in the taiga biome. These cities are of medium size, and with buildings up to 16 floors.

  • Added a new type of cities: Corgi city
  • The cities include:
    • New buildings,
    • New statues,
    • New work buildings,
    • New parks and centers.
  • Fixed minor bugs and bug fixes
  • Now all cities (except Corgi city) spawn in biomes: birch_forest, plains, forest, flower_forest, meadow, sunflower_plains.

Update: 1.3.1 (Corgi Update)

  • All cities of the USSR are divided into types:
  • Five-story
  • Nine-storey
  • Decorative
  • Mix
  • Decorative five-storey
  • Changed the file system of cities, they are no longer - - tied to standard villages.
  • Many new buildings have been added
  • Added sidewalks to roads
  • All cities of the USSR are divided into types:
  • Five-story
  • Nine-storey
  • Decorative
  • Mix
  • Decorative five-storey
  • Changed the file system of cities, they are no longer tied to standard villages.
  • Many new buildings have been added
  • Added sidewalks to roads

Project members

kogtyv

Owner

Details

Licensed MIT
Published a year ago
Updated 21 days ago