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KubeJS Immersive Engineering integration. See Recipes page for more info.
Supported recipe types:
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immersiveengineeringAlloy
event.recipes.immersiveengineeringAlloy(output, input1, input2)
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immersiveengineeringBlastFurnace
event.recipes.immersiveengineeringBlastFurnace(output, input) event.recipes.immersiveengineeringBlastFurnace(output, input, slag)
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immersiveengineeringBlastFurnaceFuel
event.recipes.immersiveengineeringBlastFurnaceFuel(input).time(300)
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immersiveengineeringCokeOven
event.recipes.immersiveengineeringCokeOven(output, input).creosote(250).time(900)
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immersiveengineeringCloche
event.recipes.immersiveengineeringCloche([outputs], input, soil) event.recipes.immersiveengineeringCloche([outputs], input, soil, render) // Render format: {type: 'crop', block: 'minecraft:wheat'}
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immersiveengineeringFertilizer
event.recipes.immersiveengineeringFertilizer(input).growthModifier(1.5)
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immersiveengineeringMetalPress
event.recipes.immersiveengineeringMetalPress(output, input, mold)
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immersiveengineeringArcFurnace
event.recipes.immersiveengineeringArcFurnace([outputs], input) event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives]) event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives], slag)
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immersiveengineeringCrusher
event.recipes.immersiveengineeringCrusher(output, input) event.recipes.immersiveengineeringCrusher(output, input, [secondaries]) // Secondary output format: {chance: 0.5, output: 'item:id'}
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immersiveengineeringSawmill
event.recipes.immersiveengineeringSawmill(output, input) event.recipes.immersiveengineeringSawmill(output, input, [secondaries]) // Secondary output format: {stripping: true, output: 'item:id'} event.recipes.immersiveengineeringSawmill(output, input, [secondaries], stripped)
Details
Licensed LGPL-3.0-only
Published a year ago
Updated a year ago