L2 Hostility

L2 Hostility

Mod

Enemy enhancement mod that buffs enemy and adds special traits for them. Difficulty progression suits player strength well

Client and server AdventureEquipmentGame MechanicsMagic MobsUtility

7,020 downloads
10 followers
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3.0.2

  • Restore Gateway, BoMD, and MutantMonster integration
  • Add KubeJS integration and example
  • Fix compat with Apotheosis
  • Fix Book of Omniscience shift use
  • Prevent double split
  • Fix get player total difficulty command

2.5.2

  • Fix Book of Omniscience shift use
  • Fix get player total level command
  • Fix creative tab when KubeJS is present

2.5.1

  • Make Reflect damage safer for other mods to handle
  • Add KubeJS integration: allow fetching level of any entity easily with L2Hostility.levelOf(entity)

2.4.35

  • Fix crash when pocket of restoration wants to put item inside an non-existing curios slot
  • Add max trait count
  • Allow entity-specific suppression configuration

3.0.1

  • Add max trait count and suppression config in datapack

2.4.34

  • Add extra_scale attribute
  • Make soul bound enchantment remain on sealed item

3.0.0+9

  • Fix accessories compatibility

3.0.0+7

  • Fix effect will be applied even when damage is cancelled
  • Make pocket of restoration enchantable

3.0.0+5

  • Fix immunity
  • Fix seal item default blacklist

3.0.0+4

  • Port to 1.21.1

2.4.33

  • Add config for orb drop
  • Split suppress can prevent slimes from splitting as well
  • Allow changing default chance for hostility spawned equipment to drop
  • Sealed items with vanish enchantment will also have vanish enchantment, preventing unwanted drops
  • L2H enchantments cannot be dispelled now
  • Improve master trait and glowing rendering performance
  • Add several performance improvement config options

2.4.32

  • Fix crash
  • Add compat for Cataclysm's Maledictus and its minions

2.4.30

  • Add structure-specific default trait config
  • Make loot cap applicable for curse of greed as well
  • Default level / structure config for nether

2.4.29

  • Master trait summon minions can now attach custom entity config
  • Now Spectator cannot trigger Incarceration ring, and it won't affect spectators and creative players.
  • Fix Pocket of Restoration returning item to dead player
  • When Slime with Growth trait is killed by command, remove that slime without splitting
  • (config: default off) Nidhoggur cannot increase drop over max stack size
  • (config: default off) Disable book overstacking from Book of Reprint. Add extra to player inventory directly.

2.4.28

  • Allow level default trait config
  • Limit 1-per-item for curios
  • Mobs summoned by Master trait will attempt to teleport toward owner when left behind

2.4.27

  • Fix a rare shulker trait crash
  • Fix lv.0 traits generated

2.4.26

  • Fix Master Trait crash
  • Pulling and Repelling won't move spectator
  • Gravity grounds attack on hurt

2.4.25

  • Fix Master summoned minions fight each other
  • Traits won't show stat bonus if it's 0

2.4.24

  • Fix distance difficulty factor over 40k blocks
  • Add master trait, default on Ignis and Ancient Remnant
  • Orb usable only when having glasses and detector
  • Add drops to Arena and Master trait
  • Add Mowzie's mobs compatibility
  • Add command to set level, set trait, remove trait, and clear all traits
  • Add config for max mob level
  • Add datapack config entry for mob-specific max level ("maxLevel in entity config")
  • Add methods for KubeJS to get and set hostility data

2.4.23

  • Hostility Beacon render fix
  • Fix Trait Generation
  • Gateways compat for Split and Growth

2.4.22

  • Hostility Beacon
  • Mutant Monster compat
  • GeckoLib invisiblity glowing fix
  • Gateway to Eternity config support
  • Allow banning mob spawn that is lower than certain level
  • minor performance improvement

2.4.21

  • Add armor spawn config datapack
  • Add config for trident spawn on drowned
  • Add config for spawner spawned hostility loot drop rate
  • Improve client side performance
  • Attempt to fix a rare unreproducible crash

2.4.20

  • Allow mobs with Arena to attack other mobs with Arena
  • Make additional player difficulty an attribute

2.4.19

  • Make Reflect trait reflect only forge:direct damage
  • Make Arena not blocked by reflection ring and abrahadabra
  • Make Shulker only shoot bullet after first one disappears
  • Make Hostility Spawner can only spawn mobs with level
  • Add Abyssal Thorn, Divine Cross, and Divine Light
  • Allow visualization of cleared levels
  • Allow mob-specific level config to add condition and chance to traits
  • Limit Teleport trait active teleport distance
  • Change Level Difficulty from using DimensionType ID to Level ID

2.4.18

  • Reduce reprint scaling by half
  • Tweak drop recipes
  • Killer arua mobs can now hurt non-player target
  • Fix pandora tooltip
  • Arena - Void Touch priority fix

2.4.17

  • Add charms for drops
  • Add config to allow player summoned entities to have levels and traits
  • Make constantly refreshing effects ambient
  • Add death tome to blacklist
  • Fix Antibuild effect icon
  • Fix reflect trait tooltip

2.4.16

  • Add more advancements
  • Fix Curse of Pride text
  • Nameplate render offset
  • Fix EnigmaticLegacy compat

2.4.15

  • Fix hostility orb not added to player inventory when inventory is full
  • Double Curse of Gluttony default drop rate
  • Half Hostility essence cost
  • Change recipes

2.4.14

  • Add event to teleport
  • Growth trait slimes won't suffocate
  • Fix Rank 0 trait
  • Add config to disable entity specific data
  • Add Arena effect icon
  • Add Ice and Fire dragon default traits
  • Add Ars Nouveau enchantment recipe

2.4.13

  • Fix more textures
  • Fix Drain crash
  • Sealed item can still put on curios slot
  • Drowned has higher chance to wield trident
  • Fix mob drop insane amount of experience
  • Add new levels of progression
  • Change spawner level bonus from additive to multiplicative
  • Prevent creepers from spawning in hostility spawner
  • Add Ancient remnant compat
  • Add Bosses of Mass Destruction compat
  • Add new loot condition for modpack drop display
  • Allow whitelist and blacklist to be used together

2.4.12

  • add Pocket of Restoration
  • Gravity Trait
  • Moonwalk Trait
  • Counter Strike Trait
  • Pulling Trait
  • Reprint Trait
  • Arena Trait
  • make hostility orb to 5x5x5
  • Equipment wand can open curios page as well
  • Fix difficulty calculation
  • Improve difficulty display: add tooltip detail
  • Curse of Gluttony drops multiple bottles now
  • add Soul Bound to dispell whitelist
  • add Envy, Greed, Sloth, Lust, Gluttony to Ragnarok whitelist
  • add max level for players
  • all curio items cannot have duplicates equipped
  • add Alex Caves compat
  • add Ice and Fire compat
  • Thorn no longer inflict trait effects
  • Slimes reduce hostility loot drop rate when split
  • Cataclysm mobs have default curios now
  • Add individual range config for area effect traits
  • Make some recipes cheaper

2.4.11

  • add 9 curio items
  • add 9 traits
  • add witch droplet, booster potion, witch charge, eternal witch charge
  • mobs at Lv.x will have only x% chance to have traits
  • add region difficulty commands
  • add mob trait commands
  • add 2 enchantments for Repell trait and Split trait
  • add difficulty related enchantments generation
  • make fiery trait more lenient
  • Repelling not targeting creative
  • add config to allow exponential health/damage
  • add config to allow disabling orbs
  • add config to disable undying particles
  • add config option to determine if death would reduce difficulty when keep inventory is true
  • add dispell trait whitelist
  • add trait candidate white list for non-enemies
  • fix ender trait throwing error when teleport distance is 0
  • fix ender trait teleporting to invalid position

2.4.10

  • Fix regen calling potion test every tick
  • Fix Invisible apply effects repeatedly
  • Fix name plates being rendered from very far away
  • Fix trait generation
  • Add Cataclysm compat

2.4.9

  • bosses will no longer have undead trait
  • now trait whitelist/blacklist are all tag based
  • allow config to disable all individual traits
  • display spawn requirement
  • improve texture

2.4.8

  • Add 4 rings
  • add 2 hand curio
  • add witch wand
  • no longer add level to name
  • Make mobs drop more exp

2.4.7

  • Add bottle of curse and bottle of sanity
  • Add curse of 7 sins (7 items)
  • Add patchouli for items
  • Improve JEI tooltip visuals
  • Fix soul burner effect never ends
  • Increase level requirements for some traits

2.4.6

  • Fix MobCapLootCondition
  • Add weapon config
  • Add entity config, remove entityMap from difficulty config
  • Add multi-trait conditions JEI support and examples
  • Add default configs for Twilight Forest mobs

2.4.5

  • Fix chunk not marked dirty when using hostility orb

2.4.4

  • Change default config values (delete old config file to take effect)
  • Add command system
  • Increase levels required by traits for most traits
  • Fix the bug that spawner might spawn mobs with no traits if trait spawn chance is not 100%
  • Change Invisibility drop from potion to phantom membrane
  • Mobs that cannot attack nearest player will not have a level
  • Adds default dimension difficulty
  • Add options for minimum level to be bypassed by difficulty clearing or not
  • Add suppression mechanics: mobs will randomly terminate trait generation with a chance
  • Mobs with non-zero minimum level will not be affected by suppression, apply chance, and trait chance

2.4.3

  • Regenerate will not appear on mobs immune to effects
  • Tune down difficulty in general
  • Reduce chance for Weakness and Levitation to appear

2.4.2

  • Undying will not appear on mobs immune to effects

2.4.1

  • Fix the bug that Legendary traits won't spawn
  • Reduce Reflective damage
  • Increase Reflective and Adaptive level cost

Project members

LightLand

LightLand

Organization

victorwen614

Member

Details

Licensed LGPL-2.1-only
Published 8 months ago
Updated 9 days ago