L2 Hostility

L2 Hostility

Mod

Enemy enhancement mod that buffs enemy and adds special traits for them. Difficulty progression suits player strength well

Client and server AdventureEquipmentGame MechanicsMagic MobsUtility

1,468 downloads
3 followers
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L2Hostility 2.4.27

Changelog

2.4.27

  • Fix a rare shulker trait crash
  • Fix lv.0 traits generated

2.4.26

  • Fix Master Trait crash
  • Pulling and Repelling won't move spectator
  • Gravity grounds attack on hurt

2.4.25

  • Fix Master summoned minions fight each other
  • Traits won't show stat bonus if it's 0

2.4.24

  • Fix distance difficulty factor over 40k blocks
  • Add master trait, default on Ignis and Ancient Remnant
  • Orb usable only when having glasses and detector
  • Add drops to Arena and Master trait
  • Add Mowzie's mobs compatibility
  • Add command to set level, set trait, remove trait, and clear all traits
  • Add config for max mob level
  • Add datapack config entry for mob-specific max level ("maxLevel in entity config")
  • Add methods for KubeJS to get and set hostility data

2.4.23

  • Hostility Beacon render fix
  • Fix Trait Generation
  • Gateways compat for Split and Growth

2.4.22

  • Hostility Beacon
  • Mutant Monster compat
  • GeckoLib invisiblity glowing fix
  • Gateway to Eternity config support
  • Allow banning mob spawn that is lower than certain level
  • minor performance improvement

2.4.21

  • Add armor spawn config datapack
  • Add config for trident spawn on drowned
  • Add config for spawner spawned hostility loot drop rate
  • Improve client side performance
  • Attempt to fix a rare unreproducible crash

2.4.20

  • Allow mobs with Arena to attack other mobs with Arena
  • Make additional player difficulty an attribute

2.4.19

  • Make Reflect trait reflect only forge:direct damage
  • Make Arena not blocked by reflection ring and abrahadabra
  • Make Shulker only shoot bullet after first one disappears
  • Make Hostility Spawner can only spawn mobs with level
  • Add Abyssal Thorn, Divine Cross, and Divine Light
  • Allow visualization of cleared levels
  • Allow mob-specific level config to add condition and chance to traits
  • Limit Teleport trait active teleport distance
  • Change Level Difficulty from using DimensionType ID to Level ID

2.4.18

  • Reduce reprint scaling by half
  • Tweak drop recipes
  • Killer arua mobs can now hurt non-player target
  • Fix pandora tooltip
  • Arena - Void Touch priority fix

2.4.17

  • Add charms for drops
  • Add config to allow player summoned entities to have levels and traits
  • Make constantly refreshing effects ambient
  • Add death tome to blacklist
  • Fix Antibuild effect icon
  • Fix reflect trait tooltip

2.4.16

  • Add more advancements
  • Fix Curse of Pride text
  • Nameplate render offset
  • Fix EnigmaticLegacy compat

2.4.15

  • Fix hostility orb not added to player inventory when inventory is full
  • Double Curse of Gluttony default drop rate
  • Half Hostility essence cost
  • Change recipes

2.4.14

  • Add event to teleport
  • Growth trait slimes won't suffocate
  • Fix Rank 0 trait
  • Add config to disable entity specific data
  • Add Arena effect icon
  • Add Ice and Fire dragon default traits
  • Add Ars Nouveau enchantment recipe

2.4.13

  • Fix more textures
  • Fix Drain crash
  • Sealed item can still put on curios slot
  • Drowned has higher chance to wield trident
  • Fix mob drop insane amount of experience
  • Add new levels of progression
  • Change spawner level bonus from additive to multiplicative
  • Prevent creepers from spawning in hostility spawner
  • Add Ancient remnant compat
  • Add Bosses of Mass Destruction compat
  • Add new loot condition for modpack drop display
  • Allow whitelist and blacklist to be used together

2.4.12

  • add Pocket of Restoration
  • Gravity Trait
  • Moonwalk Trait
  • Counter Strike Trait
  • Pulling Trait
  • Reprint Trait
  • Arena Trait
  • make hostility orb to 5x5x5
  • Equipment wand can open curios page as well
  • Fix difficulty calculation
  • Improve difficulty display: add tooltip detail
  • Curse of Gluttony drops multiple bottles now
  • add Soul Bound to dispell whitelist
  • add Envy, Greed, Sloth, Lust, Gluttony to Ragnarok whitelist
  • add max level for players
  • all curio items cannot have duplicates equipped
  • add Alex Caves compat
  • add Ice and Fire compat
  • Thorn no longer inflict trait effects
  • Slimes reduce hostility loot drop rate when split
  • Cataclysm mobs have default curios now
  • Add individual range config for area effect traits
  • Make some recipes cheaper

2.4.11

  • add 9 curio items
  • add 9 traits
  • add witch droplet, booster potion, witch charge, eternal witch charge
  • mobs at Lv.x will have only x% chance to have traits
  • add region difficulty commands
  • add mob trait commands
  • add 2 enchantments for Repell trait and Split trait
  • add difficulty related enchantments generation
  • make fiery trait more lenient
  • Repelling not targeting creative
  • add config to allow exponential health/damage
  • add config to allow disabling orbs
  • add config to disable undying particles
  • add config option to determine if death would reduce difficulty when keep inventory is true
  • add dispell trait whitelist
  • add trait candidate white list for non-enemies
  • fix ender trait throwing error when teleport distance is 0
  • fix ender trait teleporting to invalid position

2.4.10

  • Fix regen calling potion test every tick
  • Fix Invisible apply effects repeatedly
  • Fix name plates being rendered from very far away
  • Fix trait generation
  • Add Cataclysm compat

2.4.9

  • bosses will no longer have undead trait
  • now trait whitelist/blacklist are all tag based
  • allow config to disable all individual traits
  • display spawn requirement
  • improve texture

2.4.8

  • Add 4 rings
  • add 2 hand curio
  • add witch wand
  • no longer add level to name
  • Make mobs drop more exp

2.4.7

  • Add bottle of curse and bottle of sanity
  • Add curse of 7 sins (7 items)
  • Add patchouli for items
  • Improve JEI tooltip visuals
  • Fix soul burner effect never ends
  • Increase level requirements for some traits

2.4.6

  • Fix MobCapLootCondition
  • Add weapon config
  • Add entity config, remove entityMap from difficulty config
  • Add multi-trait conditions JEI support and examples
  • Add default configs for Twilight Forest mobs

2.4.5

  • Fix chunk not marked dirty when using hostility orb

2.4.4

  • Change default config values (delete old config file to take effect)
  • Add command system
  • Increase levels required by traits for most traits
  • Fix the bug that spawner might spawn mobs with no traits if trait spawn chance is not 100%
  • Change Invisibility drop from potion to phantom membrane
  • Mobs that cannot attack nearest player will not have a level
  • Adds default dimension difficulty
  • Add options for minimum level to be bypassed by difficulty clearing or not
  • Add suppression mechanics: mobs will randomly terminate trait generation with a chance
  • Mobs with non-zero minimum level will not be affected by suppression, apply chance, and trait chance

2.4.3

  • Regenerate will not appear on mobs immune to effects
  • Tune down difficulty in general
  • Reduce chance for Weakness and Levitation to appear

2.4.2

  • Undying will not appear on mobs immune to effects

2.4.1

  • Fix the bug that Legendary traits won't spawn
  • Reduce Reflective damage
  • Increase Reflective and Adaptive level cost

Files

l2hostility-2.4.27.jar(1.12 MiB) Primary Download

Project members

LightLand

LightLand

Organization

victorwen614

Member

Details

Licensed LGPL-2.1-only
Published 3 months ago
Updated a month ago