needs Geckolib 4.6.5+
Fixes:
- no more bullet accumulation in chunks without entity ticking on.
- Damage types. (now can damage most mobs, e.g mowie golem)
- Fixed config whitelist format to: modid:entityname.
- Fixed death module: explosion, now scales with all upgrades
Complete:
- Teleporter back-end overhaul. (for most cases i no longer forceload chunks) for 1.19.2 and above
New Config Option:
- Minigun accuracy.
misc: player now able to block bullets with shield
needs Geckolib 4.4.9+
Fixes:
- no more bullet accumulation in chunks without entity ticking on.
- Damage types. (now can damage most mobs, e.g mowie golem)
- Fixed config whitelist format to: modid:entityname.
- Fixed death module: explosion, now scales with all upgrades
Complete:
- Teleporter back-end overhaul. (for most cases i no longer forceload chunks) for 1.19.2 and above
New Config Option:
- Minigun accuracy.
misc: player now able to block bullets with shield
needs GeckoLib 3.1.40
Fixes:
- no more bullet accumulation in chunks without entity ticking on.
- Damage types. (now can damage most mobs, e.g mowie golem)
- Fixed config whitelist format to: modid:entityname.
- Fixed death module: explosion, now scales with all upgrades
Complete:
- Teleporter back-end overhaul. (for most cases i no longer forceload chunks) for 1.19.2 and above
New Config Option:
- Minigun accuracy.
misc: player now able to block bullets with shield
Fixes:
- no more bullet accumulation in chunks without entity ticking on.
- Server crash 'Itooltipflag' (1.16.5)
- friendlyfire (1.16.5)
- Damage types. (now can damage most mobs, e.g mowie golem)
- Fixed death module: explosion, now scales with all upgrades
New Config Option:
Minigun accuracy.
misc: player now able to block bullets with shield
note: lycanites mobs integration (don't fight amalgalich, it cause crash on 2 phase with golems nearby)
Minigun:
better hit detection
- damage buff: from 3 to 6 (3 hearts now)
- improved aim
- fixed visual bugs
Plasma Cannon:
- improved aim attack
- cooldown from 5 seconds -> 3 seconds
Heavy Upgrade rework:
- 100% melee damage bonus for all tiers:
- attack speed penalty
- for TIER: I /II /III /IV is -240%/ -200%/ -160%/ -120%
*+varius bugfixes and optimizations