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needs Geckolib 4.6.5+

Fixes:

  • no more bullet accumulation in chunks without entity ticking on.
  • Damage types. (now can damage most mobs, e.g mowie golem)
  • Fixed config whitelist format to: modid:entityname.
  • Fixed death module: explosion, now scales with all upgrades

Complete:

  • Teleporter back-end overhaul. (for most cases i no longer forceload chunks) for 1.19.2 and above

New Config Option:

  • Minigun accuracy.

misc: player now able to block bullets with shield

needs Geckolib 4.4.9+

Fixes:

  • no more bullet accumulation in chunks without entity ticking on.
  • Damage types. (now can damage most mobs, e.g mowie golem)
  • Fixed config whitelist format to: modid:entityname.
  • Fixed death module: explosion, now scales with all upgrades

Complete:

  • Teleporter back-end overhaul. (for most cases i no longer forceload chunks) for 1.19.2 and above

New Config Option:

  • Minigun accuracy.

misc: player now able to block bullets with shield

needs GeckoLib 3.1.40

Fixes:

  • no more bullet accumulation in chunks without entity ticking on.
  • Damage types. (now can damage most mobs, e.g mowie golem)
  • Fixed config whitelist format to: modid:entityname.
  • Fixed death module: explosion, now scales with all upgrades

Complete:

  • Teleporter back-end overhaul. (for most cases i no longer forceload chunks) for 1.19.2 and above

New Config Option:

  • Minigun accuracy.

misc: player now able to block bullets with shield

Fixes:

  • no more bullet accumulation in chunks without entity ticking on.
  • Server crash 'Itooltipflag' (1.16.5)
  • friendlyfire (1.16.5)
  • Damage types. (now can damage most mobs, e.g mowie golem)
  • Fixed death module: explosion, now scales with all upgrades

New Config Option:

Minigun accuracy.

misc: player now able to block bullets with shield

note: lycanites mobs integration (don't fight amalgalich, it cause crash on 2 phase with golems nearby)

Minigun:

better hit detection

  • damage buff: from 3 to 6 (3 hearts now)
  • improved aim
  • fixed visual bugs

Plasma Cannon:

  • improved aim attack
  • cooldown from 5 seconds -> 3 seconds

Heavy Upgrade rework:

  • 100% melee damage bonus for all tiers:
  • attack speed penalty
  • for TIER: I /II /III /IV is -240%/ -200%/ -160%/ -120%

*+varius bugfixes and optimizations


Project members

Korog_3

Member

Details

Licensed ARR
Published a month ago
Updated 23 days ago