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Changelog
Added
- Shoot enemies like in first person
- It can predict the target entity you want to shoot, even if the target is far away. Just aim at the target as if you were in first person
- Added config option:
enable_target_entity_predict
- Smooth transition when switching from third person to first person
- Cloth Config API is now an optional dependency
Changed
- The smooth factors in the configuration has been changed to smoothing half-life for better intuition
- When updating smooth eye position, multiply by the distance between it and the camera. This ensures a more consistent smoothing effect at different camera distances
- Temporarily switch to first person when the camera entity is inside a wall
Compatibility
- Compatible with mod do_a_barrel_roll (only Fabric version)
Dependencies
Files
leawind_third_person-v2.0.7-mc1.19.2-forge.jar(157.49 KiB) Primary Download
Details
Licensed MIT
Published 9 months ago
Updated 20 days ago