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Legacy4J [Fabric] 1.20.4-1.7.3

Changelog

Release 1.20.4-1.7.3

Updated at 2024-09-04 17:09.
Changelog
Release 1.20.4-1.7.3

  • Added Resource Assorts system, which is basically groups of resource packs that have a customizable title, description, icon and background, which can be easily removed or removed using their selector (which replaces the Resource Packs selector)
  • Added sounds with random pitch, like in LE
  • Added some common colors: intro, title_text and stage_text
  • Added cyclic navigation to confirmation screens
  • Added LE-style textures to the High Contrast builtin resource pack
  • Added an activation animation when obtaining Hero of the Village or Voluntary Exile advancements, like in LE
  • Added Movable Block Entities, along with the legacy:pushable block tag, which determines what can be pushed
  • Added System Language option in Languages screen
  • Added Squid motion bubbles, like in LE
  • Added triggers menu navigation (done with Page Up and Page Down keys with kb/m)
  • Added force boolean argument (false by default) after the target argument in legacyTip command, to forcibly set the displayed tip, instead of "accumulating"
  • Added Search Creative Tab option in User Interface section
  • Added Show Armor Stand Arms Game Rule
  • Added TNT Explodes Game Rule
  • Added TNT Limit Game Rule, with 20 being its default value
  • Added Player vs Player Game Rule, replacing the property value in servers
  • Added a world cache system, replacing any changes to the world saving
  • Added an alphabetical sorting in Mods screen
  • Added the possibility to open the Pack Selection screen directory with the O key or the up button
  • Added the possibility to some game rules be changed even with host privileges disabled
  • Added Mojangles 11 font, being used in boss bars and icon holder tooltips in resolutions <=720p
  • Added top messages, with small and medium sizes, currently only used for the Autosave countdown
  • Re-Added Autosave When Paused option in Game Options section
  • Tweaked inventory_gray_text and chat_backgroundcommon colors to better match LE
  • Tweaked the tick box text position to better match LE
  • Tweaked the gamma to be more similar to LE
  • Enhanced Arrow Navigation, now all interfaces have cyclical navigation, which is according to the
  • Now the selected item tooltip height will depend on the amount of lines of hearts, like in the LE
  • Now the explosion will have smoke particles and is therefore more similar to LE
  • Now, huge explosion particles are darker and therefore more similar to LE
  • Now, smoke, gust and huge explosion particles have a smoother frame change
  • Now, it's possible to swim without being underwater
  • Now, the highlighted widgets will have textures more similar to the LE by default
  • Now, the slot highlight will be a texture, like in LE
  • Now, the menu background will be a texture, like in LE
  • Now, the crafting interface info and item tooltip will have a scroll function
  • Now, the mod settings will be saved in .minecraft/config/legacy_options.txt (don't worry you won't lose your settings when updating to this version)
  • Now, the Edit Box cursors will better match LE
  • Optimized Animal InLove client sync
  • Now, the Animated Character is more accurate with LE, whether in position, size and rotation
  • Now, the Animated Character will appear when exiting containers while using armors, like in LE
  • Now, the Vertical View Bobbing won't be applied when flying, like in LElast selected button
  • Now, hints won't move the interface if they are disabled
  • Now, the Not Enough Ingredients hint won't be displayed if hints are disabled
  • Now, looked block and entity hints won't "accumulate" anymore
  • Now, the Creative Interface panel will use a separated sprite
  • Now, maps won't show blocks outside the world border
  • Now, the saved hotbars tab will be shown when the Display Vanilla Tabs option is enabled
  • Now, armor stands will show arms when placed if Show Armor Stand Arms is enabled
  • Now, it's possible to change the pose of armor stands by interacting with them or using a redstone signal, just like in LE
  • Now, the hand sway is 50% slower to be similar to LE
  • Now, bone meal can be used in flowers, like in LE
  • Now, maps will snap in a LE-like grid
  • Now, the chat will have a safe zone like in LE, which will change its size according to the Interface Distance
  • Now, the chat edit box will have a safe zone
  • Now, the selected item name will appear every time an item is different from the last selected
  • Now, the selected item name will remains based on the amount of tooltip lines
  • Now, the healthbar is more similar to LE
  • Removed Force Yellow Text option
  • Fixed Invalid player data when joining a save with other gamemode selected
  • Fixed Autosave value being loaded incorrectly
  • Fixed Elytra crouch pose changing the first person hand
  • Fixed Elytra crouch pose having the default crouch pose
  • Fixed unloaded entities not saving when the autosave is disabled
  • Fixed manual save happening when exiting and save the game, which could cause chunk corruption in rare and specific situations
  • Fixed animal leash not being visible
  • Fixed Equip control tooltip appearing for body armors even when there is no equippable mob
  • Fixed keyboard opening on Edit Book screen when pressing Space key
  • Fixed keyboard layouts not working properly
  • Fixed incorrect ingredients being consumed when doing auto-crafting
  • Fixed some player options not requiring permissions on the server side to be changed
  • Fixed tutorial world conversion problems
  • Fixed autosave interval not working correctly
    Click here for complete changelog

Dependencies

Files

Legacy4J-1.20.4-1.7.3-fabric.jar(22.08 MiB) Primary Download

Project members

Kyubion Studios

Kyubion Studios

Organization

Wilyicaro

Owner & Main Developer

Details

Licensed MIT
Published 9 months ago
Updated 16 days ago