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[1.0.9]

Fixed

  • Actually fixed recipes this time
  • Improve quick move on cooking containers

[1.0.8] – 2025.05.14

Fixed

  • Recipes are properly recognized

Changed

  • Sausage with oat patty now uses the roaster instead of the cooking pot

[1.0.7] – 2025.05.06

Added

  • Tooltip showing remaining burn time when hovering over the stove burn icon
  • Added pt_br translation (thanks to Coffee-0xFF)
  • Updated ru_ru (thanks to Tefnya)

Changed

  • Stove now uses the same valid fuel items and burn times as the furnace
  • Reduced spawn rates for all wild crops
  • Implemented templates for most crops, bags, tea, and more — this should slightly improve loading times
  • Completely overhauled all tags for much better compatibility with other mods (thanks to Ninjadaj!)
  • Stove now uses the same Logic as Minecrafts Furnace, Smoker etc. for the FuelItems

Fixed

  • Chair blocks no longer block the use of items in your offhand when right-clicking a chair
  • Sustenance effect now works correctly
  • Cooking Pot now crafts the correct output
  • Scarecrow now properly grants a growth boost to nearby crops

[1.0.6] - 2025.02.15

Added

  • Added the ability to retrieve items from the MincerBlock by Shift-Right Clicking
  • Added Composter: A new Item made out of Fertilizer. Has 10 uses. Applies Bone Meal Effect to multiple Crops
  • Added Silo Sounds: Opening & Closing Door, inserting Items, crafting finished
  • FeedingTrough can now be filled by using Hoppers
  • You can now use various Farm&Charm Crops to feed and breed farm and other animals
  • Added Particles when eating a StackableEatableBlock - e.g. Pancakes
  • Zombies have a really low Chance to spawn wielding a Pitchfork as a Weapon

Changed

  • Strawberry crop now only drops an Item when age == MAX_AGE
  • Tomato crop now only drops an Item when age == MAX_AGE
  • Fertilizer works now again similar to Bone Meal and can be stacked again
  • Renamed the "get_fertilizer" advancement
  • Renamed the "get_minced_beef" advancement
  • Renamed the "introduction_drying" advancement
  • Renamed the "introduction_mincing" advancement
  • Renamed the "use_hoe_on_fertilized_soil" advancement
  • Renamed the "place_stove" advancement
  • Pitchfork now uses the "handheld" model parent instead of "generated" – wield it like a true weapon! (even if it technically isn't one)
  • Slightly raised the position of the particles when stirring the CraftingBowlBlock
  • Improved Roaster, Supply Cart, Plates, Mincer, Window Sill & Plow Texture
  • Updated following translations: ru_ru (Tefnya), zh_cn (sillymoon), pt_br (GMalvestiti)

Fixed

  • Added an additional check for a valid recipe before increasing the Stirring value in CraftingBowlBlockEntity
  • StoveBlockEntity now properly processes EffectBlockItem and applies stored effects to the crafted result
  • Properly registered StorageBlockEntity & StorageBlockRenderer
  • ForgeConfig not generating / loading properly

Farm&Charm 1.0.5-alpha

Fixed Issues

Changed / New Features

  • Removed DoAPI
  • Carts are now craft- and placeable
  • Crops will now grow faster during rain - can be toggled
  • Reworked Fertilizer - can be used multiple times now but doesn’t stack anymore.re
  • Added a Config

Notes for Playtesting

  • This is an alpha version intended for testing purposes.
  • Please report any new issues or unexpected behaviors on GitHub.
  • Focus areas for testing:
    • Verify functionality of fixes mentioned above.

Modrinth

Farm & Charm - Version 1.0.4

Fixed Issues

  • Issue #245: Resolved a crash caused by missing or invalid status effect data.
  • Issue #250: Fixed the feast effect not working properly.

Summary

  • Crash: Added a null check to ensure only valid status effects are processed, which resolved in a crash.
  • Effect: Corrected the functionality of the feast effect, ensuring everything works as intended.

Modrinth
 Curseforge

Farm & Charm - 1.0.3

  • Fixed a lot of tag entries (thanks to gisellevonbingen)
  • Fixed CookingPot not being heatable
  • Items that requires a bowl to craft will now also give a bowl back when eaten - if they don’t require a bowl to craft they wont give back a bowl

Farm&Charm - 1.0.2

  • Fixed Issue 192
  • Fixed Issue 208
  • Fixed Meadow stove not being a valid heat source for pans & pots
  • Fixed worlds won’t stuck at 100% anymore while loading a world when using Farm&Charm together with WorldEdit
  • Fixed CraftingBowl eating Buckets
  • Added pl_pl (thanks to awoolanche)
  • Added zh_cn (thanks to ik)

Farm&Charm 1.0.1

--- Initial Release ---


Project members

satisfyu

Member

Tsuyumori

Member

Details

Licensed Custom
Published a year ago
Updated 2 months ago