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[Let's Do] Vinery 1.4.40

Changelog

[1.4.40]

Added

  • Tooltips for all wine bottles now indicate their size (small or big).
  • Wine bottle storage blocks now display tooltips specifying compatible bottle sizes (small or all sizes).
  • Japanese translation (Thanks to PExPE3)
  • Bushy Leaves resourcepack is now bundled and supplied by default for forge as well
  • Grapevine Leaves are now available again! They will grow near Grapevine Stems with Red Grape or White Grapes

Changed

  • Added template models for most Vinery specific Blocks (e.g. Wine Racks, Wines) - this should reduce loading times
  • Increased the Completionist Banner effect duration from 40 to 200
  • Updated the Overgrown Lattices advancement description for better clarity
  • Replace VineryIdentifier with Vinery.identifier - this should resolve Issues with Xaeros Map Mob Icons
  • Completely reworked Apple & Dark Cherry Trees - new Features, Textures and better functionality
  • Wine aging now uses getGameTime() instead of getDayTime() to prevent aging reset when using /time set
  • Wine age and upgrade progress calculation now use day-based precision instead of year rounding (Thanks to AverageChaos)
  • Stackable logs now provide 1000 smelting value, previously 300
  • Jungle Grapevine Blocks now use biome foliage tint

Fixed

  • Resolved an issue where Apple Leaves were not properly registered as flammable
  • Completionist Wall Banner not having a Loottable
  • Fixed a crash when opening the Vinery creative tab caused by ItemStack entries with a count greater than 1
  • Fixed a startup crash with Easy NPC caused by parallel modification of the strippables map during setup

Files

letsdo-vinery-fabric-1.4.40.jar(2.9 MiB) Primary Download

Project members

satisfyu

Owner

Cristelknight

Mascot

jason13official

Member

Details

Licensed custom
Published 3 years ago
Updated 16 days ago