Hello everybody!
This release fixes some issues of the previous release. In particular:
- Make Lighty compatible with sodium again (#97). But: performance suffers by this fix.
- Fix the wrong translation keys in some translation files (#98).
- This release should also just work with 1.21.7 (#99).
As always, if you encounter any new bugs/problems with Lighty, feel free to open a GitHub Issue or tell me on Discord!
Thank you all for your patience, and have fun!
Hello everybody!
This release makes Lighty available for Minecraft 1.21.6!
I also no longer consider this release "beta", as the internal reworks are mostly done and should remain stable.
I am also quite happy to announce that this release contains the following:
- Performance improvements
- A fix for #92
As always, if you encounter any new bugs/problems with Lighty, feel free to open a GitHub Issue or tell me on Discord!
Thank you all for your patience, and have fun!
Hello everybody!
This Lighty release for Minecraft 1.21.5 contains the following:
- A bug fix affecting mostly ARM Macs. Thanks to everybody for reporting this! Without you, I wouldn't have been able to solve it. #89
- A bug fix, so that Lighty shouldn't crash a server on neoforge anymore #91
- Some refactoring regarding overlay computation.
- This also makes a new setting available: Chunks per Tick. This now defaults to 4, and should reduce tick-spikes.
What is next for Lighty? Porting Lighty to 1.21.6, and then improve the rendering code, as there are still some performance issues when crossing chunk borders. Expect an update in a few weeks time.
Thank you all for using Lighty and your patience, have fun!
Hello everybody!
This release brings Lighty to 1.21.5. Sorry for the wait, the Minecraft changes were rough this time!
I had to rewrite large portions of the rendering code, so if you encounter any bugs, please report them on GitHub or in my Discord server. Thanks!
Thank you all for your patience, and have fun!
Hello again!
This Lighty release contains:
- A bug fix regarding several mod incompatibilities, thanks to everyone who reported that to me!
- The overlay now follows the camera position instead of the player position. This change was made so that players using a freecam mod can more easily search for spawnable blocks.
Thank you all for your patience, and have fun!
Hello again!
This Lighty release contains:
- A bug fix regarding several mod incompatibilities, thanks to everyone who reported that to me!
- The overlay now follows the camera position instead of the player position. This change was made so that players using a freecam mod can more easily search for spawnable blocks.
Thank you all for your patience, and have fun!
Hello again!
This Lighty release contains:
- A bug fix regarding several mod incompatibilities, thanks to everyone who reported that to me!
- The overlay now follows the camera position instead of the player position. This change was made so that players using a freecam mod can more easily search for spawnable blocks.
Thank you all for your patience, and have fun!
Hello everybody!
This update brings Lighty v3.0.0-beta.7 to Minecraft 1.21.1.
To see what has changed, please look at the changelogs for v3.0.0-beta.7+1.21.3, v3.0.0-beta.6+1.21.3 and v3.0.0-beta.5+1.21.3.
Have fun!
Hello everybody!
This release contains:
- Polish translations thanks to @GerbilPL
- A bug fix for when your FPS drop significantly when looking up
- A bug fix for the overlay wobbling when playing with iris shaders
As always, if you encounter any new bugs/problems with Lighty, feel free to open a GitHub Issue or tell me on Discord!
Have fun!
Note: I have issues with CI/CD, attached files are built locally
Hello everybody!
This is a bugfix release containing:
- Fix Number and Cross Mode
- Fix Carpet Mode when used with Shaders on Fabric
Thanks to TrueProtocol reporting the issues on my Discord! If you come around any issues with this release yourself, feel free to tell me by opening a GitHub issue or by joining my Discord.
Have fun!