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Changelog
- Added optimization for combining algorithm (which solves edge cases where tiles do not combine even though they could be rearranged in theory)
- Added command /lt-optimize (please use with caution, backup your world first)
- Added performance improvement when cutting out transformable box on very high grid (will only do accurate computation where it is necessary)
- Made state structures immediately open and return to configured state
- Fixed animated door on client side not having proper connection to parent which broke undo behavior
- Fixed chisel not properly setting placement mode setting
Dependencies
Details
Licensed LGPL-3.0-only
Published a year ago
Updated 13 hours ago