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- Fixed not retrieving translucent render data back when there are other translucent blocks
- Fixed not taking care of translucent data properly when entity render data is appended to the chunk directly
- Fixed not retrieving translucent render data back from GPU with Sodium (causing blocks to flicker every time a chunk needs to be rerendered)
- Added support for sodium 0.6.5
- Fixed not adding translucent data properly to sodium buffers (causing lots of flickering issues)
- Fixed another issue with transformable box (outer corner type 2 not working properly)
- Fixed face culling on animations and door transitions not working in all cases due to unnecessary and unordered block updates
- Fixed translucent flickering when opening doors
- Added option to change message length allowed (default is 4098)
- Added option to message structure to display message in status bar
- Added support for minecraft's formatting (used for titles or custom message)
- Added support for lithium (or radium) by disabling the incompatible settings by default
- Fixed message gui awkward layout
- Added daylight and clock sensors
- Fixed error when rendering block without visible faces
- Fixed crash when accessing the blank-o-matic on a server
- Fixed crash in gui recipe for doors in doors
- Added configuration for signal delays
- Fixed recent fix causing multiple issues, reworked removing side fix
- Fixed pulse and extender pulse mode configuration
- Fixed crash when rotating or mirroring chisel, hammer or paintbrush
- Potentially fixed crash with chisel
- Fixed removing side of transformable box in certain edge cases
- Fixed crash with Immersive Portals
- Adapted to CreativeCore 2.12.23
- Fixed selection box issue when transformable box was very thin
- Added Sodium support
- Removed Embeddium support
- Fixed combining tiles together even if they are different
- Fixed combining tiles together even if they are different
- Fixed rotation and mirror issue