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Fixed block emitting light not getting properly remembered when loading chunk again
Fixed not rendering glass or leaves with sodium
Fixed all and operators not working properly for signal
Fixed all and operators not working properly for signals
Fixed crash with creating little levels in recipe gui
Fixed not working properly with new buffer index format which caused issues with sodium translucent layer and rendering glitches during door transitions
Fixed neighbour update causing small error
Fixed lighting not getting updated properly
Fixed particle emitter not working on server side
Fixed crash with rendering preview if nothing is drawn (fixes replace curve crash)
Added proper support for blocks to be placed on top of tiles
Reworked rendering boxes to add support for sodiums way of rendering grass
Enhanced support for Sodium chunk layers (exclude unused ones)
Fixed buggy step up problem
Fixed all blocks being invisible after recent update
Added support for connected textures
Fixed error when closing gui when chisel has not selection
Fixed crash with lithium mod
Added support for connected textures
Fixed error when closing gui when chisel has not selection
Fixed incorrect colors when sodium is installed
Fixed crash with lithium mod
Fixed crash when reload resources or pressing F3 + A
Fixed incorrect colors when Iris is installed
Fixed smooth door transition for translucent doors not working in all cases with sodium
Fixed using incorrect chunk offset when rendering blocks on animation (causing blocks to be moved)
Fixed door exceptions not being displayed correctly
Fixed door transition from block to entity rendering issue of additional buffers being added too late
Fixed minor memory caused by directly uploading index buffer to gpu and not deallocating it later on
Fixed tiles not be rendered without chunk update with sodium
Fixed not retrieving translucent render data back when there are other translucent blocks
Fixed not taking care of translucent data properly when entity render data is appended to the chunk directly
Fixed not retrieving translucent render data back from GPU with Sodium (causing blocks to flicker every time a chunk needs to be rerendered)
Added support for sodium 0.6.5
Fixed not adding translucent data properly to sodium buffers (causing lots of flickering issues)