90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today! The Lost Cities Squared Dev-4:
- Added a bunch of closed PR's from the original Lost Cities. The orginal author's username is credited next to the change.
- Fixed train station being one block elevated
- Fixed bridges being one block elevated
- Fixed explosions leaving airblocks underwater (Windmill-City)
- Fixed Min + Max Cellars (Windmill-City)
- Fixed grass blocks generating underwater (Windmill-City)
- Fixed waterlevel being wrong (Windmill-City)
- Fixed biomes being one chunk offset (Pseudonomenclature)
- Increased the spawn chance of the townhall for testing
- Streets now use Dark Grey Concrete as the road base
- Added more loot variety to chests
- Added a check for if ATG is loaded
- Started work on the MWC pallete
- Lang credits:
- Blueberryy (ru_RU.lang)
- MCUmbrella (zh_CN.lang)
- Lykrast (fr_FR.lang)