Lost Souls

Lost Souls

Mod

The Lost Cities addon to add more danger to the buildings.

Server Adventure MobsWorld Generation

55.6k downloads
24 followers
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LostSouls 1.20-4.1.4


   - Fixed mob spawning using incorrect check to determine their total count.
   - Horde chunk check now tries to spawn the exact amount of the remaining mobs.
   - The mob effect now last infinitely instead if 8 minutes.

LostSouls 1.20-4.1.3


   - TexBlock fixed localization

LostSouls 1.20-4.1.2


   - Added a new config USE_CHUNK_CHECK to make the horde building only spawns total amount of required mobs within the horde building radius, SPAWN_MAX_NEARBY will be disabled when this is used.
   - Added a new config SPAWN_MAX_NEARBY_RADIUS for tweaking the radius of checking the maximum amount zombies can spawn within an area.
   - Fixed horde building enter message shows up despite player not within the building range yet.

LostSouls 1.20-4.1.1


   - TqLxQuanZ did the following changes:

- Added config for max spawn distance.


- Added support for multibuilding spawn distance randomization (No longer keep within a single chunk).


- Added support for multibuilding killing total count.


- Fixed the unsafe building message is not used when trying to open chest.


LostSouls 1.20-4.1.0


   - Lost Souls now properly supports multi buildings and sees them as a single building
   - New config options to modify the difficulty for a multi building
   - New datapack system in lostsouls/buildings to configure spawn chances for individual buildings or multi buildings

LostSouls 1.19-3.1.0


   - Lost Souls now properly supports multi buildings and sees them as a single building
   - New config options to modify the difficulty for a multi building
   - New datapack system in lostsouls/buildings to configure spawn chances for individual buildings or multi buildings

LostSouls 1.20-4.0.4


   - Commands work again
   - New feature to repeat the enter message if enough time has passed (10 minutes by default)

LostSouls 1.19-3.0.4


   - Commands work again
   - New feature to repeat the enter message if enough time has passed (10 minutes by default)

1.18-2.0.5:

  • Commands work again
  • New feature to repeat the enter message if enough time has passed (10 minutes by default)

LostSouls 1.20-4.0.3


   - TqLxQuanZ added support for translations for messages

LostSouls 1.19-3.0.3


   - TqLxQuanZ added support for translations for messages

LostSouls 1.18-2.0.4


   - TqLxQuanZ added support for translations for messages

LostSouls 1.20-4.0.2


   - Fixed a problem parsing the mob tag which could cause crashes in case the dimension name contains a /
   - TqLxQuanZ added a new spawnOnBlock config option to force mobs to spawn on blocks. This prevents them from spawning in thin air

LostSouls 1.19-3.0.2


   - Fixed a problem where the sphere chance would also be used even if the world doesn't have spheres
   - TqLxQuanZ added a new spawnOnBlock config option to force mobs to spawn on blocks. This prevents them from spawning in thin air

LostSouls 1.18-2.0.3


   - Fixed a problem where the sphere chance would also be used even if the world doesn't have spheres
   - TqLxQuanZ added a new spawnOnBlock config option to force mobs to spawn on blocks. This prevents them from spawning in thin air

LostSouls 1.20-4.0.1


   - Fixed a problem parsing the mob tag which could cause crashes in case the dimension name contains a /

LostSouls 1.20-4.0.0


   - Port to 1.20

LostSouls 1.18-2.0.2


   - Fixed a problem that haunted mobs killed by arrows wouldn't count against the kill bonus

LostSouls 1.18-2.0.1


   - Fixed a problem that haunted mobs killed by arrows wouldn't count against the kill bonus

Project members

McJty

Owner

Details

Licensed MIT
Published 3 years ago
Updated 9 days ago