LostSouls 1.20-4.1.4
- Fixed mob spawning using incorrect check to determine their total count.
- Horde chunk check now tries to spawn the exact amount of the remaining mobs.
- The mob effect now last infinitely instead if 8 minutes.
LostSouls 1.20-4.1.3
- TexBlock fixed localization
LostSouls 1.20-4.1.2
- Added a new config USE_CHUNK_CHECK to make the horde building only spawns total amount of required mobs within the horde building radius, SPAWN_MAX_NEARBY will be disabled when this is used.
- Added a new config SPAWN_MAX_NEARBY_RADIUS for tweaking the radius of checking the maximum amount zombies can spawn within an area.
- Fixed horde building enter message shows up despite player not within the building range yet.
LostSouls 1.20-4.1.1
- TqLxQuanZ did the following changes:
- Added config for max spawn distance.
- Added support for multibuilding spawn distance randomization (No longer keep within a single chunk).
- Added support for multibuilding killing total count.
- Fixed the unsafe building message is not used when trying to open chest.
LostSouls 1.20-4.1.0
- Lost Souls now properly supports multi buildings and sees them as a single building
- New config options to modify the difficulty for a multi building
- New datapack system in lostsouls/buildings to configure spawn chances for individual buildings or multi buildings
LostSouls 1.19-3.1.0
- Lost Souls now properly supports multi buildings and sees them as a single building
- New config options to modify the difficulty for a multi building
- New datapack system in lostsouls/buildings to configure spawn chances for individual buildings or multi buildings
LostSouls 1.20-4.0.4
- Commands work again
- New feature to repeat the enter message if enough time has passed (10 minutes by default)
LostSouls 1.19-3.0.4
- Commands work again
- New feature to repeat the enter message if enough time has passed (10 minutes by default)
1.18-2.0.5:
- Commands work again
- New feature to repeat the enter message if enough time has passed (10 minutes by default)
LostSouls 1.20-4.0.3
- TqLxQuanZ added support for translations for messages
LostSouls 1.19-3.0.3
- TqLxQuanZ added support for translations for messages
LostSouls 1.18-2.0.4
- TqLxQuanZ added support for translations for messages
LostSouls 1.20-4.0.2
- Fixed a problem parsing the mob tag which could cause crashes in case the dimension name contains a /
- TqLxQuanZ added a new spawnOnBlock config option to force mobs to spawn on blocks. This prevents them from spawning in thin air
LostSouls 1.19-3.0.2
- Fixed a problem where the sphere chance would also be used even if the world doesn't have spheres
- TqLxQuanZ added a new spawnOnBlock config option to force mobs to spawn on blocks. This prevents them from spawning in thin air
LostSouls 1.18-2.0.3
- Fixed a problem where the sphere chance would also be used even if the world doesn't have spheres
- TqLxQuanZ added a new spawnOnBlock config option to force mobs to spawn on blocks. This prevents them from spawning in thin air
LostSouls 1.20-4.0.1
- Fixed a problem parsing the mob tag which could cause crashes in case the dimension name contains a /
LostSouls 1.20-4.0.0
- Port to 1.20
LostSouls 1.18-2.0.2
- Fixed a problem that haunted mobs killed by arrows wouldn't count against the kill bonus
LostSouls 1.18-2.0.1
- Fixed a problem that haunted mobs killed by arrows wouldn't count against the kill bonus