Changelog
LUMINOUS: MONSTERS V1.2.6 Changelog
NEW FEATURES:
-Added conditional procedure that detects when the LUMINOUS mod is loaded, to make it so duplicate mobs will not spawn when both are used
-Added conditional procedure that detects when the LUMINOUS:NETHER mod is loaded, to make it so duplicate mobs will not spawn when both are used
BUG FIXES:
-The sunken should no longer have a loud extinguishing noise when it is raining
RETEXTURES / MODEL CHANGES:
-Adjusted the Texture of the sunken accordingly to match it's change to a ranged mob
TECHNICAL CHANGES:
-A new version is available! NeoForge 1.21.1 is out now! -The sunken skeleton is now a ranged mob, and acts just like other skeletons in the game
KNOWN/UNFIXED BUGS:
-Looting does not work on these variant monsters
-There are no baby zombie variants of the variant zombies